Psychic Assault

PsionicUATheMysticClassp. 242014

You wield your mind like a weapon, unleashing salvos of psionic energy.

Raw data
{
  "name": "Psychic Assault",
  "page": 24,
  "type": "D",
  "focus": "While focused on this discipline, you gain a +2 bonus to damage rolls with psionic talents that deal psychic damage.",
  "modes": [
    {
      "cost": {
        "max": 7,
        "min": 1
      },
      "name": "Psionic Blast",
      "entries": [
        "As an action, choose one creature you can see within 60 feet of you. The target takes {@scaledamage 1d8|1-7|1d8|psi} psychic damage per psi point spent on this ability."
      ]
    },
    {
      "cost": {
        "max": 3,
        "min": 3
      },
      "name": "Ego Whip",
      "entries": [
        "As an action, choose one creature you can see within 60 feet of you. The target must make an Intelligence saving throw. On a failed save, the creature takes {@damage 3d8} psychic damage, and it is filled with self-doubt, leaving it able to use its action on its next turn only to take the Dodge, Disengage, or Hide action. On a successful saving throw, it takes half as much damage."
      ]
    },
    {
      "cost": {
        "max": 5,
        "min": 5
      },
      "name": "Id Insinuation",
      "entries": [
        "As an action, choose one creature you can see within 60 feet of you. The target must make an Intelligence saving throw. On a failed save, the creature takes {@damage 5d8} psychic damage, and it goes into a fury, as its id runs rampant. On its next turn, it can use its action only to take the Dodge or Attack action. On a successful save, it takes half as much damage."
      ]
    },
    {
      "cost": {
        "max": 6,
        "min": 6
      },
      "name": "Psychic Blast",
      "entries": [
        "As an action, you unleash devastating psychic energy in a 60-foot cone. Each creature in that area must make an Intelligence saving throw, taking {@damage 8d8} psychic damage on a failed save, or half as much damage on a successful one. You can increase the damage by {@scaledamage 8d8|6-7|2d8|psi} if you spend 1 more psi point on this ability."
      ]
    },
    {
      "cost": {
        "max": 7,
        "min": 7
      },
      "name": "Psychic Crush",
      "entries": [
        "As an action, you create a 20-foot cube of psychic energy within 120 feet of you. Each creature in that area must make an Intelligence saving throw. On a failed save, a target takes {@damage 8d8} psychic damage and is {@condition stunned} until the end of your next turn. On a successful save, a target takes half as much damage."
      ]
    }
  ],
  "order": "Awakened",
  "__prop": "psionic",
  "source": "UATheMysticClass",
  "entries": [
    "You wield your mind like a weapon, unleashing salvos of psionic energy."
  ]
}