Explode

Optional featureValdaSpire242014
Prerequisite
level: {"class":{"name":"Craftsman","source":"ValdaSpire24","visibleStats":true},"level":5}, other: {@filter Fire Damage, Ranged Weapon [Craftsman Only]|items|weapon damage type=f}
Feature type
MP

When you take the Attack action, you can replace one of your ranged attacks with an explosion from this weapon's projectile. This explosion is a 5-foot-radius Sphere centered on a point you choose within the weapon's normal range. Each creature within the Sphere makes a Dexterity saving throw (DC 8 plus your Strength or Dexterity modifier and your Proficiency Bonus). On a failed save, a creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. On a successful save, a creature takes half as much damage. You can create this explosion only once per turn.

Raw data
{
  "name": "Explode",
  "__prop": "optionalfeature",
  "source": "ValdaSpire24",
  "entries": [
    "When you take the {@action Attack|XPHB} action, you can replace one of your ranged attacks with an explosion from this weapon's projectile. This explosion is a 5-foot-radius {@variantrule Sphere [Area of Effect]|XPHB|Sphere} centered on a point you choose within the weapon's normal range. Each creature within the {@variantrule Sphere [Area of Effect]|XPHB|Sphere} makes a Dexterity saving throw (DC 8 plus your Strength or Dexterity modifier and your {@variantrule Proficiency|XPHB|Proficiency Bonus}). On a failed save, a creature takes the weapon's damage, but don't add your ability modifier to that damage unless that modifier is negative. On a successful save, a creature takes half as much damage. You can create this explosion only once per turn."
  ],
  "featureType": [
    "MP"
  ],
  "prerequisite": [
    {
      "level": {
        "class": {
          "name": "Craftsman",
          "source": "ValdaSpire24",
          "visibleStats": true
        },
        "level": 5
      },
      "other": "{@filter Fire Damage, Ranged Weapon [Craftsman Only]|items|weapon damage type=f}"
    }
  ]
}