Zorhanna's Simulacrum

CreatureKftGVp. 1842014

Medium construct, neutral evil

Armor Class
12, 15
Hit Points
99 (18d8 + 18)
Speed
30 ft.
Challenge
12 (8,400 XP)
STR
10
+0
DEX
14
+2
CON
12
+1
INT
20
+5
WIS
15
+2
CHA
16
+3
Saving Throws
Int +9, Wis +6
Skills
Arcana +13, History +13
Damage Resistances
; bludgeoning, piercing, slashing (from stoneskin)
Senses
passive Perception 12
Languages
Common, Deep Speech (when it is angry or frustrated), Draconic, Elvish, Gnomish, Sylvan

Traits

Magic Resistance.

The simulacrum has advantage on saving throws against spells and other magical effects.

Simulacrum.

The simulacrum can't regain expended spell slots or use the properties of the shard solitaire necklace. (The shard solitaire is currently attuned to the Far Realm entity trapped inside.) If the simulacrum drops to 0 hit points, it turns to snow and melts away, and the shard solitaire necklace teleports to the safe in Zorhanna's vault tower.

Actions

Dagger.

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Spellcasting

Spellcasting.

The simulacrum is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). The simulacrum can cast disguise self and invisibility at will and has the following wizard spells prepared:

Raw data
{
  "ac": [
    12,
    {
      "ac": 15,
      "braces": true,
      "condition": "with {@spell mage armor}"
    }
  ],
  "cr": "12",
  "hp": {
    "average": 99,
    "formula": "18d8 + 18"
  },
  "cha": 16,
  "con": 12,
  "dex": 14,
  "int": 20,
  "str": 10,
  "wis": 15,
  "name": "Zorhanna's Simulacrum",
  "page": 184,
  "save": {
    "int": "+9",
    "wis": "+6"
  },
  "size": [
    "M"
  ],
  "type": "construct",
  "isNpc": true,
  "skill": {
    "arcana": "+13",
    "history": "+13"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "The simulacrum has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Simulacrum",
      "entries": [
        "The simulacrum can't regain expended spell slots or use the properties of the shard solitaire necklace. (The shard solitaire is currently attuned to the Far Realm entity trapped inside.) If the simulacrum drops to 0 hit points, it turns to snow and melts away, and the shard solitaire necklace teleports to the safe in Zorhanna's vault tower."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 6} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage."
      ]
    }
  ],
  "resist": [
    {
      "special": "damage from spells"
    },
    {
      "cond": true,
      "note": "(from stoneskin)",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ],
      "preNote": "nonmagical"
    }
  ],
  "source": "KftGV",
  "_isCopy": true,
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common",
    "Deep Speech (when it is angry or frustrated)",
    "Draconic",
    "Elvish",
    "Gnomish",
    "Sylvan"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell disguise self}",
        "{@spell invisibility}"
      ],
      "hidden": [
        "will"
      ],
      "spells": {
        "0": {
          "spells": [
            "{@spell fire bolt}",
            "{@spell light}",
            "{@spell mage hand}",
            "{@spell prestidigitation}",
            "{@spell shocking grasp}"
          ]
        },
        "1": {
          "slots": 4,
          "spells": [
            "{@spell detect magic}",
            "{@spell identify}",
            "{@spell mage armor}*",
            "{@spell magic missile}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell detect thoughts}",
            "{@spell mirror image}",
            "{@spell misty step}"
          ]
        },
        "3": {
          "slots": 3,
          "spells": [
            "{@spell counterspell}",
            "{@spell fly}",
            "{@spell lightning bolt}"
          ]
        },
        "4": {
          "slots": 3,
          "spells": [
            "{@spell banishment}",
            "{@spell fire shield}",
            "{@spell stoneskin}*"
          ]
        },
        "5": {
          "slots": 3,
          "spells": [
            "{@spell cone of cold}",
            "{@spell scrying}",
            "{@spell wall of force}"
          ]
        },
        "6": {
          "slots": 1,
          "spells": [
            "{@spell globe of invulnerability}"
          ]
        },
        "7": {
          "slots": 1,
          "spells": [
            "{@spell teleport}"
          ]
        },
        "8": {
          "slots": 1,
          "spells": [
            "{@spell mind blank}*"
          ]
        },
        "9": {
          "slots": 1,
          "spells": [
            "{@spell time stop}"
          ]
        }
      },
      "ability": "int",
      "footerEntries": [
        "*The simulacrum casts these spells on itself before combat."
      ],
      "headerEntries": [
        "The simulacrum is an 18th-level spellcaster. Its spellcasting ability is Intelligence (spell save {@dc 17}, {@hit 9} to hit with spell attacks). The simulacrum can cast {@spell disguise self} and {@spell invisibility} at will and has the following wizard spells prepared:"
      ]
    }
  ],
  "attachedItems": [
    "dagger|phb"
  ],
  "damageTagsSpell": [
    "C",
    "F",
    "L",
    "O"
  ],
  "isNamedCreature": true,
  "spellcastingTags": [
    "CW"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "constitution",
    "dexterity",
    "wisdom"
  ]
}