Zombie Plague Spreader

CreatureRHWp. 2832024

Medium undead, neutral evil

Armor Class
10
Hit Points
78 (12d8 + 24)
Speed
30 ft.
Challenge
4 (1,100 XP)
STR
16
+3
DEX
10
+0
CON
15
+2
INT
3
-4
WIS
5
-3
CHA
5
-3
Damage Resistances
necrotic
Damage Immunities
poison
Condition Immunities
charmed; exhaustion; poisoned
Senses
Darkvision 60 ft., passive Perception 7
Languages
understands Common plus one other language but can't speak

Traits

Undead Fortitude.

If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Viral Aura.

con DC 12, any creature that starts its turn in a 10-foot Emanation originating from the zombie. The target has the Poisoned condition until the start of its next turn. While Poisoned, the target can't regain Hit Points. The creature is immune to this zombie's Viral Aura for 24 hours.

Actions

Multiattack.

The zombie makes two Slam attacks.

Slam.

Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Bludgeoning damage plus 9 (2d8) Necrotic damage.

Virulent Miasma (1/Day).

con DC 12, each creature in a 30-foot Emanation originating from the zombie. 14 (4d6) Poison damage. Half damage. If this damage reduces the target to 0 Hit Points, it dies and rises 1 minute later as a Zombie.

Raw data
{
  "ac": [
    10
  ],
  "cr": "4",
  "hp": {
    "average": 78,
    "formula": "12d8 + 24"
  },
  "cha": 5,
  "con": 15,
  "dex": 10,
  "int": 3,
  "str": 16,
  "wis": 5,
  "name": "Zombie Plague Spreader",
  "page": 283,
  "size": [
    "M"
  ],
  "type": "undead",
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Undead Fortitude",
      "entries": [
        "If damage reduces the zombie to 0 {@variantrule Hit Points|XPHB}, it makes a Constitution saving throw ({@dc 5} plus the damage taken) unless the damage is Radiant or from a {@variantrule Critical Hit|XPHB}. On a successful save, the zombie drops to 1 {@variantrule Hit Points|XPHB|Hit Point} instead."
      ]
    },
    {
      "name": "Viral Aura",
      "entries": [
        "{@actSave con} {@dc 12}, any creature that starts its turn in a 10-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from the zombie. {@actSaveFail} The target has the {@condition Poisoned|XPHB} condition until the start of its next turn. While {@condition Poisoned|XPHB}, the target can't regain {@variantrule Hit Points|XPHB}. {@actSaveSuccess} The creature is immune to this zombie's Viral Aura for 24 hours."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The zombie makes two Slam attacks."
      ]
    },
    {
      "name": "Slam",
      "entries": [
        "{@atkr m} {@hit 5}, reach 5 ft. {@h}6 ({@damage 1d6 + 3}) Bludgeoning damage plus 9 ({@damage 2d8}) Necrotic damage."
      ]
    },
    {
      "name": "Virulent Miasma (1/Day)",
      "entries": [
        "{@actSave con} {@dc 12}, each creature in a 30-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} originating from the zombie. {@actSaveFail} 14 ({@damage 4d6}) Poison damage. {@actSaveSuccess} Half damage. {@actSaveSuccessOrFail} If this damage reduces the target to 0 {@variantrule Hit Points|XPHB}, it dies and rises 1 minute later as a Zombie."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "necrotic"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "RHW",
  "passive": 7,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "understands Common plus one other language but can't speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Undead Fortitude"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "I",
    "N"
  ],
  "environment": [
    "planar, shadowfell",
    "underdark",
    "urban"
  ],
  "languageTags": [
    "C",
    "CS",
    "X"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "poisoned"
  ],
  "conditionInflict": [
    "poisoned"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}