Medium humanoid, lawful evil
- Armor Class
- 17 (+2 leather armor)
- Hit Points
- 153 (18d8 + 72)
- Speed
- 30 ft.
- Challenge
- 8 (3,900 XP)
STR
18
+4
DEX
18
+4
CON
18
+4
INT
11
+0
WIS
14
+2
CHA
15
+2
- Saving Throws
- Cha +5, Wis +5
- Skills
- Stealth +7, Survival +5, Athletics +7, Intimidation +5
- Senses
- darkvision 60 ft., passive Perception 12
- Languages
- Common, Orc
Actions
Multiattack.
Ziraj makes three attacks with his glaive or with his oversized longbow.
Glaive.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d10 + 4) slashing damage.
Oversized Longbow.
Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Dreadful Aspect (Recharges after a Short or Long Rest).
Ziraj exudes magical menace. Each enemy within 30 feet of him must succeed on a DC 13 Wisdom saving throw or be frightened for 1 minute of Ziraj. If a frightened enemy ends its turn more than 30 feet away from Ziraj, the enemy can repeat the saving throw, ending the effect on itself on a success.
Spellcasting
Spellcasting.
Ziraj is a 10th-level spellcaster. His spellcasting ability is Charisma. He has the following paladin spells prepared: