Zegdar

CreaturePotAp. 1202014

Large monstrosity, chaotic evil

Armor Class
16 (chain mail)
Hit Points
117 (9d10 + 27)
Speed
40 ft.
Challenge
3 (700 XP)
STR
18
+4
DEX
11
+0
CON
16
+3
INT
11
+0
WIS
16
+3
CHA
9
-1
Skills
Perception +7
Damage Immunities
fire
Senses
darkvision 60 ft., passive Perception 17
Languages
Abyssal

Traits

Charge.

If Zegdar moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Labyrinthine Recall.

Zegdar can perfectly recall any path it has traveled.

Reckless.

At the start of its turn, Zegdar can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Burning Breath 5.

Zegdar exhales a cloud of burning embers in a 15-foot cone. Each creature in that area must succeed on a DC 14 Dexterity saving throw, taking 21 (6d6) fire damage on a failed save, or half as much damage on a successful one.

Greataxe.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 17 (2d12 + 4) slashing damage.

Gore.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 16,
      "from": [
        "{@item chain mail|phb}"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 117,
    "formula": "9d10 + 27"
  },
  "cha": 9,
  "con": 16,
  "dex": 11,
  "int": 11,
  "str": 18,
  "wis": 16,
  "name": "Zegdar",
  "page": 120,
  "size": [
    "L"
  ],
  "type": "monstrosity",
  "isNpc": true,
  "skill": {
    "perception": "+7"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Charge",
      "entries": [
        "If Zegdar moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 9 ({@damage 2d8}) piercing damage. If the target is a creature, it must succeed on a {@dc 14} Strength saving throw or be pushed up to 10 feet away and knocked {@condition prone}."
      ]
    },
    {
      "name": "Labyrinthine Recall",
      "entries": [
        "Zegdar can perfectly recall any path it has traveled."
      ]
    },
    {
      "name": "Reckless",
      "entries": [
        "At the start of its turn, Zegdar can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Burning Breath {@recharge 5}",
      "entries": [
        "Zegdar exhales a cloud of burning embers in a 15-foot cone. Each creature in that area must succeed on a {@dc 14} Dexterity saving throw, taking 21 ({@damage 6d6}) fire damage on a failed save, or half as much damage on a successful one."
      ]
    },
    {
      "name": "Greataxe",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}17 ({@damage 2d12 + 4}) slashing damage."
      ]
    },
    {
      "name": "Gore",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) piercing damage."
      ]
    }
  ],
  "immune": [
    "fire"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "PotA",
  "_isCopy": true,
  "passive": 17,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Charge",
    "Reckless"
  ],
  "actionTags": [
    "Breath Weapon"
  ],
  "damageTags": [
    "F",
    "P",
    "S"
  ],
  "languageTags": [
    "AB"
  ],
  "attachedItems": [
    "greataxe|phb"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true,
  "conditionInflict": [
    "prone"
  ],
  "savingThrowForced": [
    "strength"
  ]
}