Zariel

CreatureMTFp. 1802014

Large fiend, lawful evil

Armor Class
21 (natural armor)
Hit Points
580 (40d10 + 360)
Speed
fly 150 ft., 50 ft.
Challenge
26 (90,000 XP)
STR
27
+8
DEX
24
+7
CON
28
+9
INT
26
+8
WIS
27
+8
CHA
30
+10
Saving Throws
Cha +18, Int +16, Wis +16
Skills
Perception +16, Intimidation +18
Damage Resistances
cold; fire; radiant; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Damage Immunities
necrotic; poison
Condition Immunities
charmed; exhaustion; frightened; poisoned
Senses
darkvision 120 ft., passive Perception 26
Languages
all, telepathy 120 ft.

Traits

Devil's Sight.

Magical darkness doesn't impede Zariel's darkvision.

Magic Weapons.

Zariel's weapon attacks are magical. When she hits with any weapon, the weapon deals an extra 36 (8d8) fire damage (included in the weapon attacks below).

Legendary Resistance (3/Day).

If Zariel fails a saving throw, she can choose to succeed instead.

Magic Resistance.

Zariel has advantage on saving throws against spells and other magical effects.

Regeneration.

Zariel regains 20 hit points at the start of her turn. If she takes radiant damage, this trait doesn't function at the start of her next turn. Zariel dies only if she starts her turn with 0 hit points and doesn't regenerate.

Actions

Multiattack.

Zariel attacks twice with her longsword or with her javelins. She can substitute Horrid Touch for one of these attacks.

Longsword.

Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 17 (2d8 + 8) slashing damage plus 36 (8d8) fire damage, or 19 (2d10 + 8) slashing damage plus 36 (8d8) fire damage if used with two hands.

Javelin.

Melee or Ranged Weapon Attack: +16 to hit, reach 10 ft. or range 30/120 ft., one target. Hit: 15 (2d6 + 8) piercing damage plus 36 (8d8) fire damage.

Horrid Touch 5.

Zariel touches one creature within 10 feet of her. The target must succeed on a DC 26 Constitution saving throw or take 44 (8d10) necrotic damage and be poisoned for 1 minute. While poisoned in this way, the target is also blinded and deafened. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Teleport.

Zariel magically teleports, along with any equipment she is wearing and carrying, up to 120 feet to an unoccupied space she can see.

Legendary Actions

Immolating Gaze (Costs 2 Actions).

Zariel turns her magical gaze toward one creature she can see within 120 feet of her and commands it to combust. The target must succeed on a DC 26 Wisdom saving throw or take 22 (4d10) fire damage.

Teleport.

Zariel uses her Teleport action.

Spellcasting

Innate Spellcasting.

Zariel's innate spellcasting ability is Charisma (spell save DC 26). She can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    {
      "ac": 21,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "26",
  "hp": {
    "average": 580,
    "formula": "40d10 + 360"
  },
  "cha": 30,
  "con": 28,
  "dex": 24,
  "int": 26,
  "str": 27,
  "wis": 27,
  "name": "Zariel",
  "page": 180,
  "save": {
    "cha": "+18",
    "int": "+16",
    "wis": "+16"
  },
  "size": [
    "L"
  ],
  "type": {
    "tags": [
      "devil"
    ],
    "type": "fiend"
  },
  "skill": {
    "perception": "+16",
    "intimidation": "+18"
  },
  "speed": {
    "fly": 150,
    "walk": 50
  },
  "trait": [
    {
      "name": "Devil's Sight",
      "entries": [
        "Magical darkness doesn't impede Zariel's darkvision."
      ]
    },
    {
      "name": "Magic Weapons",
      "entries": [
        "Zariel's weapon attacks are magical. When she hits with any weapon, the weapon deals an extra 36 ({@damage 8d8}) fire damage (included in the weapon attacks below)."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If Zariel fails a saving throw, she can choose to succeed instead."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Zariel has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "Zariel regains 20 hit points at the start of her turn. If she takes radiant damage, this trait doesn't function at the start of her next turn. Zariel dies only if she starts her turn with 0 hit points and doesn't regenerate."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Zariel attacks twice with her longsword or with her javelins. She can substitute Horrid Touch for one of these attacks."
      ]
    },
    {
      "name": "Longsword",
      "entries": [
        "{@atk mw} {@hit 16} to hit, reach 10 ft., one target. {@h}17 ({@damage 2d8 + 8}) slashing damage plus 36 ({@damage 8d8}) fire damage, or 19 ({@damage 2d10 + 8}) slashing damage plus 36 ({@damage 8d8}) fire damage if used with two hands."
      ]
    },
    {
      "name": "Javelin",
      "entries": [
        "{@atk mw,rw} {@hit 16} to hit, reach 10 ft. or range 30/120 ft., one target. {@h}15 ({@damage 2d6 + 8}) piercing damage plus 36 ({@damage 8d8}) fire damage."
      ]
    },
    {
      "name": "Horrid Touch {@recharge 5}",
      "entries": [
        "Zariel touches one creature within 10 feet of her. The target must succeed on a {@dc 26} Constitution saving throw or take 44 ({@damage 8d10}) necrotic damage and be {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, the target is also {@condition blinded} and {@condition deafened}. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "Zariel magically teleports, along with any equipment she is wearing and carrying, up to 120 feet to an unoccupied space she can see."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "resist": [
    "cold",
    "fire",
    "radiant",
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't silvered",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "MTF",
  "passive": 26,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RCH",
    "RW",
    "THW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "all",
    "telepathy 120 ft."
  ],
  "legendary": [
    {
      "name": "Immolating Gaze (Costs 2 Actions)",
      "entries": [
        "Zariel turns her magical gaze toward one creature she can see within 120 feet of her and commands it to combust. The target must succeed on a {@dc 26} Wisdom saving throw or take 22 ({@damage 4d10}) fire damage."
      ]
    },
    {
      "name": "Teleport",
      "entries": [
        "Zariel uses her Teleport action."
      ]
    }
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Devil's Sight",
    "Legendary Resistances",
    "Magic Resistance",
    "Magic Weapons",
    "Regeneration"
  ],
  "actionTags": [
    "Multiattack",
    "Teleport"
  ],
  "damageTags": [
    "F",
    "N",
    "P",
    "S"
  ],
  "reprintedAs": [
    "Zariel|MPMM"
  ],
  "languageTags": [
    "TP",
    "XX"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell alter self} (can become Medium when changing her appearance)",
        "{@spell detect evil and good}",
        "{@spell fireball}",
        "{@spell invisibility} (self only)",
        "{@spell wall of fire}"
      ],
      "daily": {
        "3e": [
          "{@spell blade barrier}",
          "{@spell dispel evil and good}",
          "{@spell finger of death}"
        ]
      },
      "ability": "cha",
      "headerEntries": [
        "Zariel's innate spellcasting ability is Charisma (spell save {@dc 26}). She can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "javelin|phb",
    "longsword|phb"
  ],
  "hasFluffImages": true,
  "legendaryGroup": {
    "name": "Zariel",
    "source": "MTF"
  },
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "poisoned"
  ],
  "damageTagsSpell": [
    "B",
    "F",
    "N",
    "P",
    "S"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "blinded",
    "deafened",
    "poisoned"
  ],
  "spellcastingTags": [
    "I"
  ],
  "savingThrowForced": [
    "constitution",
    "wisdom"
  ],
  "damageTagsLegendary": [
    "F"
  ],
  "conditionInflictSpell": [
    "invisible"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "constitution",
    "dexterity"
  ],
  "conditionInflictLegendary": [
    "frightened"
  ],
  "savingThrowForcedLegendary": [
    "dexterity",
    "wisdom"
  ]
}