Zarak

CreatureWBtWp. 2222014

Medium humanoid, chaotic evil

Armor Class
14 (leather armor)
Hit Points
37 (5d8 + 15)
Speed
30 ft.
Challenge
2 (450 XP)
STR
13
+1
DEX
16
+3
CON
16
+3
INT
11
+0
WIS
15
+2
CHA
6
-2
Saving Throws
Dex +5, Int +2
Skills
Insight +6, Stealth +7, Acrobatics +7, Perception +6
Senses
darkvision 60, passive Perception 16
Languages
Common, Orc

Traits

Special Equipment.

Zarak carries a potion of invisibility.

Actions

Multiattack.

Zarak makes two Dagger attacks.

Dagger.

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage, plus an extra 5 (2d4) piercing damage if the target is a creature and Zarak has at least 18 hit points.

Garrote.

Melee Weapon Attack: +5 to hit, reach 5 ft., one Humanoid. Hit: 8 (2d4 + 3) slashing damage, and the target is grappled (escape DC 11). Until this grapple ends, the target takes 8 (2d4 + 3) slashing damage at the start of each of its turns, and Zarak can't grapple another creature or use Assassin's Whim.

Bonus Actions

Assassin's Whim.

Zarak takes the Dash, Disengage, or Hide action.

Reactions

Uncanny Dodge.

Zarak halves the damage he takes from an attack made against him, provided he can see the attacker.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "{@item leather armor|PHB}"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 37,
    "formula": "5d8 + 15"
  },
  "cha": 6,
  "con": 16,
  "dex": 16,
  "int": 11,
  "str": 13,
  "wis": 15,
  "name": "Zarak",
  "page": 222,
  "save": {
    "dex": "+5",
    "int": "+2"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "orc"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Assassin's Whim",
      "entries": [
        "Zarak takes the {@action Dash}, {@action Disengage}, or {@action Hide} action."
      ]
    }
  ],
  "isNpc": true,
  "skill": {
    "insight": "+6",
    "stealth": "+7",
    "acrobatics": "+7",
    "perception": "+6"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Special Equipment",
      "entries": [
        "Zarak carries a {@item potion of invisibility}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Zarak makes two Dagger attacks."
      ]
    },
    {
      "name": "Dagger",
      "entries": [
        "{@atk mw,rw} {@hit 5} to hit, reach 5 ft. or range 20/60 ft., one target. {@h}5 ({@damage 1d4 + 3}) piercing damage, plus an extra 5 ({@damage 2d4}) piercing damage if the target is a creature and Zarak has at least 18 hit points."
      ]
    },
    {
      "name": "Garrote",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 5 ft., one Humanoid. {@h}8 ({@damage 2d4 + 3}) slashing damage, and the target is {@condition grappled} (escape {@dc 11}). Until this grapple ends, the target takes 8 ({@damage 2d4 + 3}) slashing damage at the start of each of its turns, and Zarak can't grapple another creature or use Assassin's Whim."
      ]
    }
  ],
  "senses": [
    "darkvision 60"
  ],
  "source": "WBtW",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RW",
    "THW"
  ],
  "reaction": [
    {
      "name": "Uncanny Dodge",
      "entries": [
        "Zarak halves the damage he takes from an attack made against him, provided he can see the attacker."
      ]
    }
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Common",
    "Orc"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "languageTags": [
    "C",
    "O"
  ],
  "attachedItems": [
    "dagger|phb"
  ],
  "hasFluffImages": true,
  "isNamedCreature": true,
  "conditionInflict": [
    "grappled"
  ]
}