Zalthar Shadowdusk

CreatureWDMMp. 2862014

Medium undead, chaotic evil

Armor Class
20 (plate armor, shield)
Hit Points
180 (19d8 + 95)
Speed
30 ft.
Challenge
17 (18,000 XP)
STR
20
+5
DEX
11
+0
CON
20
+5
INT
12
+1
WIS
16
+3
CHA
18
+4
Saving Throws
Cha +10, Dex +6, Wis +9
Damage Immunities
necrotic; poison
Condition Immunities
exhaustion; frightened; poisoned
Senses
darkvision 120 ft., passive Perception 13
Languages
Abyssal, Common, Deep Speech

Traits

Special Equipment.

Zalthar wields a nine lives stealer longsword with 5 charges remaining.

Magic Resistance.

Zalthar has advantage on saving throws against spells and other magical effects.

Marshal Undead.

Unless Zalthar is incapacitated, it and undead creatures of its choice within 60 feet of it have advantage on saving throws against features that turn undead.

Actions

Multiattack.

Zalthar makes three longsword attacks.

Nine Lives Stealer Longsword.

Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 7) slashing damage, or 12 (1d10 + 7) slashing damage if used with two hands, plus 18 (4d8) necrotic damage.

Hellfire Orb (1/Day).

Zalthar hurls a magical ball of fire that explodes at a point it can see within 120 feet of it. Each creature in a 20-foot-radius sphere centered on that point must make a DC 18 Dexterity saving throw. The sphere spreads around corners. A creature takes 35 (10d6) fire damage and 35 (10d6) necrotic damage on a failed save, or half as much damage on a successful one.

Reactions

Parry.

Zalthar adds 6 to its AC against one melee attack that would hit it. To do so, Zalthar must see the attacker and be wielding a melee weapon.

Spellcasting

Spellcasting.

Zalthar is a 19th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 18, +10 to hit with spell attacks). It has the following paladin spells prepared:

Raw data
{
  "ac": [
    {
      "ac": 20,
      "from": [
        "{@item plate armor|phb}",
        "{@item shield|phb}"
      ]
    }
  ],
  "cr": "17",
  "hp": {
    "average": 180,
    "formula": "19d8 + 95"
  },
  "cha": 18,
  "con": 20,
  "dex": 11,
  "int": 12,
  "str": 20,
  "wis": 16,
  "name": "Zalthar Shadowdusk",
  "page": 286,
  "save": {
    "cha": "+10",
    "dex": "+6",
    "wis": "+9"
  },
  "size": [
    "M"
  ],
  "type": "undead",
  "isNpc": true,
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Special Equipment",
      "entries": [
        "Zalthar wields a {@item nine lives stealer} longsword with 5 charges remaining."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "Zalthar has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Marshal Undead",
      "entries": [
        "Unless Zalthar is {@condition incapacitated}, it and undead creatures of its choice within 60 feet of it have advantage on saving throws against features that turn undead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Zalthar makes three longsword attacks."
      ]
    },
    {
      "name": "Nine Lives Stealer Longsword",
      "entries": [
        "{@atk mw} {@hit 13} to hit, reach 5 ft., one target. {@h}11 ({@damage 1d8 + 7}) slashing damage, or 12 ({@damage 1d10 + 7}) slashing damage if used with two hands, plus 18 ({@damage 4d8}) necrotic damage."
      ]
    },
    {
      "name": "Hellfire Orb (1/Day)",
      "entries": [
        "Zalthar hurls a magical ball of fire that explodes at a point it can see within 120 feet of it. Each creature in a 20-foot-radius sphere centered on that point must make a {@dc 18} Dexterity saving throw. The sphere spreads around corners. A creature takes 35 ({@damage 10d6}) fire damage and 35 ({@damage 10d6}) necrotic damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "WDMM",
  "_isCopy": true,
  "passive": 13,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW"
  ],
  "reaction": [
    {
      "name": "Parry",
      "entries": [
        "Zalthar adds 6 to its AC against one melee attack that would hit it. To do so, Zalthar must see the attacker and be wielding a melee weapon."
      ]
    }
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Common",
    "Deep Speech"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack",
    "Parry"
  ],
  "damageTags": [
    "F",
    "N",
    "S"
  ],
  "tokenCustom": true,
  "languageTags": [
    "AB",
    "C",
    "DS"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "spells": {
        "1": {
          "slots": 4,
          "spells": [
            "{@spell command}",
            "{@spell compelled duel}",
            "{@spell searing smite}"
          ]
        },
        "2": {
          "slots": 3,
          "spells": [
            "{@spell hold person}",
            "{@spell magic weapon}"
          ]
        },
        "3": {
          "slots": 3,
          "spells": [
            "{@spell dispel magic}",
            "{@spell elemental weapon}"
          ]
        },
        "4": {
          "slots": 3,
          "spells": [
            "{@spell locate creature}",
            "{@spell staggering smite}"
          ]
        },
        "5": {
          "slots": 2,
          "spells": [
            "{@spell destructive wave} (necrotic)"
          ]
        }
      },
      "ability": "cha",
      "headerEntries": [
        "Zalthar is a 19th-level spellcaster. Its spellcasting ability is Charisma (spell save {@dc 18}, {@hit 10} to hit with spell attacks). It has the following paladin spells prepared:"
      ]
    }
  ],
  "attachedItems": [
    "longsword|phb"
  ],
  "conditionImmune": [
    "exhaustion",
    "frightened",
    "poisoned"
  ],
  "damageTagsSpell": [
    "A",
    "C",
    "F",
    "L",
    "N",
    "R",
    "T",
    "Y"
  ],
  "isNamedCreature": true,
  "spellcastingTags": [
    "CP"
  ],
  "savingThrowForced": [
    "dexterity"
  ],
  "conditionInflictSpell": [
    "incapacitated",
    "paralyzed",
    "prone"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "constitution",
    "wisdom"
  ]
}