Yuan-ti Broodguard (Shed Skin)

CreatureVGMp. 2032014

Medium humanoid, neutral evil

Armor Class
14 (natural armor)
Hit Points
45 (7d8 + 14)
Speed
30 ft.
Challenge
2 (450 XP)
STR
15
+2
DEX
14
+2
CON
14
+2
INT
6
-2
WIS
11
+0
CHA
4
-3
Saving Throws
Dex +4, Str +4, Wis +2
Skills
Perception +2
Damage Immunities
poison
Condition Immunities
poisoned
Senses
darkvision 60 ft., passive Perception 12
Languages
Abyssal, Common, Draconic

Traits

Mental Resistance.

The broodguard has advantage on saving throws against being charmed, and magic can't paralyze it.

Reckless.

At the start of its turn, the broodguard can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack.

The broodguard makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Claws.

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Bonus Actions

Shed Skin (1/Day).

The yuan-ti can shed its skin as a bonus action to free itself from a grapple, shackles, or other restraints. If the yuan-ti spends 1 minute eating its shed skin, it regains hit points equal to half its hit point maximum.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 45,
    "formula": "7d8 + 14"
  },
  "cha": 4,
  "con": 14,
  "dex": 14,
  "int": 6,
  "str": 15,
  "wis": 11,
  "name": "Yuan-ti Broodguard (Shed Skin)",
  "page": 203,
  "save": {
    "dex": "+4",
    "str": "+4",
    "wis": "+2"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "yuan-ti"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Shed Skin (1/Day)",
      "entries": [
        "The yuan-ti can shed its skin as a bonus action to free itself from a grapple, shackles, or other restraints. If the yuan-ti spends 1 minute eating its shed skin, it regains hit points equal to half its hit point maximum."
      ]
    }
  ],
  "skill": {
    "perception": "+2"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Mental Resistance",
      "entries": [
        "The broodguard has advantage on saving throws against being {@condition charmed}, and magic can't paralyze it."
      ]
    },
    {
      "name": "Reckless",
      "entries": [
        "At the start of its turn, the broodguard can gain advantage on all melee weapon attack rolls it makes during that turn, but attack rolls against it have advantage until the start of its next turn."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The broodguard makes three attacks: one with its bite and two with its claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage."
      ]
    },
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) slashing damage."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "VGM",
  "_isCopy": true,
  "passive": 12,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Abyssal",
    "Common",
    "Draconic"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/yuan-ti-broodguard.opus",
    "type": "internal"
  },
  "traitTags": [
    "Reckless"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "environment": [
    "underdark",
    "forest",
    "desert"
  ],
  "reprintedAs": [
    "Yuan-ti Broodguard|MPMM"
  ],
  "languageTags": [
    "AB",
    "C",
    "DR"
  ],
  "conditionImmune": [
    "poisoned"
  ],
  "referenceSources": [
    "ToA"
  ],
  "_versionBase_hash": "yuan-ti%20broodguard_vgm",
  "_versionBase_name": "Yuan-ti Broodguard",
  "_versionBase_source": "VGM",
  "_versionBase_hasFluff": true,
  "_versionBase_hasToken": true,
  "_versionBase_isVersion": true,
  "_versionBase_hasFluffImages": true
}