Large dragon, lawful good
- Armor Class
- 18 (natural armor)
- Hit Points
- 168 (16d10 + 80)
- Speed
- fly 80 ft., 40 ft.
- Challenge
- 9 (5,000 XP)
STR
23
+6
DEX
10
+0
CON
21
+5
INT
14
+2
WIS
11
+0
CHA
19
+4
- Saving Throws
- Cha +8, Con +9, Dex +4, Wis +4
- Skills
- Arcana +6, History +6, Stealth +4, Perception +8
- Damage Immunities
- cold
- Senses
- blindsight 30 ft., darkvision 120 ft., passive Perception 18
- Languages
- Common, Draconic
Actions
Multiattack.
The dragon makes three attacks: one with its bite and two with its claws.
Bite.
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage.
Claw.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Breath Weapons 5.
The dragon uses one of the following breath weapons.
- Cold Breath. The dragon exhales an icy blast in a 30-foot cone. Each creature in that area must make a DC 17 Constitution saving throw, taking 54 (12d8) cold damage on a failed save, or half as much damage on a successful one.
- Paralyzing Breath. The dragon exhales paralyzing gas in a 30-foot cone. Each creature in that area must succeed on a DC 17 Constitution saving throw or be paralyzed for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.