Large dragon, neutral
- Armor Class
- 18 (natural armor)
- Hit Points
- 144 (17d10 + 51)
- Speed
- fly 80 ft., 40 ft.
- Challenge
- 8 (3,900 XP)
STR
18
+4
DEX
16
+3
CON
17
+3
INT
18
+4
WIS
17
+3
CHA
19
+4
- Saving Throws
- Cha +7, Con +6, Int +7, Wis +6
- Skills
- Stealth +6, Perception +6, Persuasion +7
- Condition Immunities
- charmed
- Senses
- blindsight 30 ft., darkvision 120 ft., passive Perception 16
- Languages
- Common, Draconic, Sylvan
Actions
Multiattack.
The dragon makes one Bite attack and two Claw attacks.
Bite.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 5 (1d10) radiant damage.
Claw.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Breath Weapon 5.
The dragon uses one of the following breath weapons:
- Dream Breath. The dragon exhales mist in a 90-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 10 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.
- Moonlight Breath. The dragon exhales a beam of moonlight in a 60-foot line that is 5 feet wide. Each creature in that area must make a DC 14 Dexterity saving throw, taking 38 (7d10) radiant damage on a failed save, or half as much damage on a successful one.
Spellcasting
Spellcasting.
The dragon casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):