Small monstrosity, unaligned
- Armor Class
- 16 (natural armor)
- Hit Points
- 9 (2d6 + 2)
- Speed
- 30 ft., climb 30 ft., burrow 10 ft.
- Challenge
- 1/8 (25 XP)
STR
13
+1
DEX
16
+3
CON
13
+1
INT
4
-3
WIS
10
+0
CHA
6
-2
- Skills
- Perception +4
- Senses
- darkvision 30 ft., tremorsense 60 ft., passive Perception 14
- Languages
- Kruthik
Traits
Pack Tactics.
The kruthik has advantage on an attack roll against a creature if at least one of the kruthik's allies is within 5 feet of the creature and the ally isn't incapacitated.
Tunneler.
The kruthik can burrow through solid rock at half its burrowing speed and leaves a 2½-foot-diameter tunnel in its wake.
Actions
Stab.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.