Huge dragon, neutral
- Armor Class
- 19 (natural armor)
- Hit Points
- 178 (17d12 + 68)
- Speed
- swim 40 ft., 20 ft.
- Challenge
- 10 (5,900 XP)
STR
21
+5
DEX
10
+0
CON
19
+4
INT
10
+0
WIS
12
+1
CHA
12
+1
- Saving Throws
- Con +8, Dex +4, Wis +5
- Damage Resistances
- fire
- Senses
- darkvision 120 ft., passive Perception 11
- Languages
- Aquan, Draconic
Traits
Amphibious.
The dragon turtle can breathe air and water.
Actions
Multiattack.
The dragon turtle makes one Bite attack and two Claw attacks.
Bite.
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage plus 6 (1d12) lightning damage.
Claw.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) slashing damage.
Steam Breath 5.
The dragon turtle exhales steam in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.