Large dragon, chaotic evil
- Armor Class
- 18 (natural armor)
- Hit Points
- 127 (15d10 + 45)
- Speed
- fly 80 ft., swim 40 ft., 40 ft.
- Challenge
- 7 (2,900 XP)
STR
19
+4
DEX
14
+2
CON
17
+3
INT
12
+1
WIS
11
+0
CHA
15
+2
- Saving Throws
- Cha +5, Con +6, Dex +5, Wis +3
- Skills
- Stealth +5, Perception +6
- Damage Immunities
- acid
- Senses
- blindsight 30 ft., darkvision 120 ft., passive Perception 16
- Languages
- Common, Draconic
Traits
Amphibious.
The dragon can breathe air and water.
Actions
Multiattack.
The dragon makes three attacks: one with its bite and two with its claws.
Bite.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) acid damage.
Claw.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Acid Breath 5.
The dragon exhales acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 49 (11d8) acid damage on a failed save, or half as much damage on a successful one.