Medium humanoid, neutral good
- Armor Class
- 15 (studded leather armor)
- Hit Points
- 16 (3d8 + 3)
- Speed
- 30 ft.
- Challenge
- 1/2 (100 XP)
STR
11
+0
DEX
16
+3
CON
12
+1
INT
14
+2
WIS
13
+1
CHA
11
+0
- Skills
- Stealth +5, Perception +3, Investigation +4
- Senses
- darkvision 60 ft., passive Perception 13
- Languages
- Common, Elvish
Traits
Fey Ancestry.
Yinra has advantage on saving throws against being charmed, and magic can't put her to sleep.
Keen Hearing and Sight.
Yinra has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Shortsword.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Longbow.
Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.