Yeti

CreatureXMMp. 3392024

Large monstrosity, chaotic evil

Armor Class
12
Hit Points
51 (6d10 + 18)
Speed
40 ft., climb 40 ft.
Challenge
3 (700 XP)
STR
18
+4
DEX
13
+1
CON
16
+3
INT
8
-1
WIS
12
+1
CHA
7
-2
Skills
Stealth +5, Perception +5
Damage Immunities
cold
Senses
Darkvision 60 ft., passive Perception 15
Languages
Yeti

Traits

Fear of Fire.

If the yeti takes Fire damage, it has Disadvantage on attack rolls and ability checks until the end of its next turn.

Actions

Multiattack.

The yeti can use its Chilling Gaze and makes two attacks, using Claw or Ice Throw in any combination.

Claw.

Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Slashing damage plus 3 (1d6) Cold damage.

Ice Throw.

Ranged Attack Roll: +6, range 30/120 ft. Hit: 6 (1d4 + 4) Bludgeoning damage plus 2 (1d4) Cold damage.

Chilling Gaze.

con DC 13, one creature the yeti can see within 30 feet. 5 (2d4) Cold damage, and the target has the Paralyzed condition until the start of the yeti's next turn unless the target has Immunity to Cold damage. The target is immune to the Chilling Gaze of all yetis (but not abominable yetis) for 1 hour.

Raw data
{
  "ac": [
    12
  ],
  "cr": "3",
  "hp": {
    "average": 51,
    "formula": "6d10 + 18"
  },
  "cha": 7,
  "con": 16,
  "dex": 13,
  "int": 8,
  "str": 18,
  "wis": 12,
  "name": "Yeti",
  "page": 339,
  "size": [
    "L"
  ],
  "type": "monstrosity",
  "skill": {
    "stealth": "+5",
    "perception": "+5"
  },
  "speed": {
    "walk": 40,
    "climb": 40
  },
  "trait": [
    {
      "name": "Fear of Fire",
      "entries": [
        "If the yeti takes Fire damage, it has {@variantrule Disadvantage|XPHB} on attack rolls and ability checks until the end of its next turn."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The yeti can use its Chilling Gaze and makes two attacks, using Claw or Ice Throw in any combination."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atkr m} {@hit 6}, reach 5 ft. {@h}7 ({@damage 1d6 + 4}) Slashing damage plus 3 ({@damage 1d6}) Cold damage."
      ]
    },
    {
      "name": "Ice Throw",
      "entries": [
        "{@atkr r} {@hit 6}, range 30/120 ft. {@h}6 ({@damage 1d4 + 4}) Bludgeoning damage plus 2 ({@damage 1d4}) Cold damage."
      ]
    },
    {
      "name": "Chilling Gaze",
      "entries": [
        "{@actSave con} {@dc 13}, one creature the yeti can see within 30 feet. {@actSaveFail} 5 ({@damage 2d4}) Cold damage, and the target has the {@condition Paralyzed|XPHB} condition until the start of the yeti's next turn unless the target has {@variantrule Immunity|XPHB} to Cold damage. {@actSaveSuccess} The target is immune to the Chilling Gaze of all yetis (but not abominable yetis) for 1 hour."
      ]
    }
  ],
  "immune": [
    "cold"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA"
  ],
  "treasure": [
    "any"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Yeti"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/yeti.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "C",
    "S"
  ],
  "environment": [
    "arctic"
  ],
  "languageTags": [
    "OTH"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "paralyzed"
  ],
  "referenceSources": [
    "FRAiF",
    "FRHoF",
    "NF"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}
Yeti ยท Wiki