Tiny construct, chaotic neutral
- Armor Class
- 13
- Hit Points
- 21 (6d4 + 6)
- Speed
- 30 ft.
- Challenge
- 1/2 (100 XP)
STR
8
-1
DEX
16
+3
CON
13
+1
INT
1
-5
WIS
10
+0
CHA
8
-1
- Damage Resistances
- piercing
- Damage Immunities
- poison; psychic
- Condition Immunities
- poisoned
- Senses
- passive Perception 10
- Languages
- understands Common plus one other language but can't speak
Actions
Poke.
Melee Attack Roll: +5, reach 5 ft. Hit: 8 (2d4 + 3) Piercing damage.
Tangle .
dex DC 12, one creature that the golem can see within 5 feet. If the target is Medium or smaller, it has the Grappled condition (escape DC 12). While Grappled, the target has the Restrained condition.