Small humanoid, neutral good
- Armor Class
- 15 (chain shirt)
- Hit Points
- 16 (3d6 + 6)
- Speed
- 20 ft.
- Challenge
- 1/2 (100 XP)
STR
15
+2
DEX
14
+2
CON
14
+2
INT
16
+3
WIS
10
+0
CHA
9
-1
- Skills
- Stealth +4, Perception +2, Investigation +3
- Senses
- darkvision 120 ft., passive Perception 12
- Languages
- Gnomish, Terran, Undercommon
Traits
Stone Camouflage.
Yantha has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Gnome Cunning.
Yantha has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Actions
War Pick.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Poisoned Dart.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one creature. Hit: 4 (1d4 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success
Spellcasting
Spellcasting.
Yantha is a 5th-level spellcaster. Her spellcasting ability is Intelligence (spell save DC 13). She has the following wizard spells prepared: