Small monstrosity, chaotic evil
- Armor Class
- 12
- Hit Points
- 22 (5d6 + 5)
- Speed
- 30 ft.
- Challenge
- 1 (200 XP)
STR
8
-1
DEX
14
+2
CON
12
+1
INT
8
-1
WIS
11
+0
CHA
12
+1
- Skills
- Stealth +3
- Senses
- darkvision 30 ft., passive Perception 10
- Languages
- Abyssal
Traits
Raxivort's Blessing.
When the xvart reduces an enemy to 0 hit points, the xvart gains 4 temporary hit points.
Raxivort's Tongue.
The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.
Actions
Multiattack.
The xvart makes two Scimitar or Raxivort's Bite attacks.
Scimitar.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Raxivort's Bite.
Ranged Spell Attack: +3 to hit, range 30 ft., one creature. Hit: 7 (1d10 + 2) poison damage.
Bonus Actions
Low Cunning.
The xvart takes the Disengage action.
Spellcasting
Spellcasting.
The xvart casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 11):