Small monstrosity, chaotic evil
- Armor Class
- 13 (leather armor)
- Hit Points
- 7 (2d6)
- Speed
- 30 ft.
- Challenge
- 1/8 (25 XP)
STR
8
-1
DEX
14
+2
CON
10
+0
INT
8
-1
WIS
7
-2
CHA
7
-2
- Skills
- Stealth +4
- Senses
- darkvision 30 ft., passive Perception 8
- Languages
- Abyssal
Traits
Raxivort's Tongue.
The xvart can communicate with ordinary bats and rats, as well as giant bats and giant rats.
Actions
Shortsword.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If at least one of the xvart's allies is within 5 feet of the target, the xvart can push the target 5 feet if the target is a Medium or smaller creature.
Sling.
Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage.
Bonus Actions
Low Cunning.
The xvart takes the Disengage action.