Medium construct, neutral
- Armor Class
- 13 (natural armor)
- Hit Points
- 75 (10d8 + 30)
- Speed
- 30 ft., climb 30 ft.
- Challenge
- 3 (700 XP)
STR
20
+5
DEX
9
-1
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
10
+0
- Skills
- Athletics +9
- Damage Resistances
- acid; fire
- Damage Immunities
- cold; poison
- Condition Immunities
- exhaustion; poisoned
- Senses
- darkvision 60 ft., passive Perception 11
- Languages
- Common plus the languages spoken by its creator
Traits
Lightning Overload.
When the robot takes lightning damage, it must succeed on a DC 10 Constitution saving throw or have the stunned condition until the start of its next turn.
Actions
Multiattack.
The robot makes two Cargo Tentacle attacks.
Cargo Tentacle.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (1d8 + 5) bludgeoning damage. If the target is a Medium or smaller creature, it has the grappled condition (escape DC 15). The robot has two cargo tentacles, each of which can grapple one target.
Tractor Beam.
The robot casts Telekinesis, targeting only creatures with the incapacitated condition or objects. It requires no spell components and uses Wisdom as the spellcasting ability.