Medium beast, unaligned
- Armor Class
- 13 (natural armor)
- Hit Points
- 11 (2d8 + 2)
- Speed
- 40 ft.
- Challenge
- 1/4 (50 XP)
STR
12
+1
DEX
15
+2
CON
12
+1
INT
3
-4
WIS
12
+1
CHA
6
-2
- Skills
- Stealth +4, Perception +5
- Senses
- passive Perception 15
Traits
Pack Tactics.
The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the incapacitated condition.
Actions
Bite.
Melee Weapon Attack: +4 to hit; reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or have the prone condition.