Wolf of the Overworld

CreatureMCV3MCp. 72014

Medium beast, unaligned

Armor Class
13 (natural armor)
Hit Points
11 (2d8 + 2)
Speed
40 ft.
Challenge
1/4 (50 XP)
STR
12
+1
DEX
15
+2
CON
12
+1
INT
3
-4
WIS
12
+1
CHA
6
-2
Skills
Stealth +4, Perception +5
Senses
passive Perception 15

Traits

Pack Tactics.

The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the incapacitated condition.

Actions

Bite.

Melee Weapon Attack: +4 to hit; reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or have the prone condition.

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "1/4",
  "hp": {
    "average": 11,
    "formula": "2d8 + 2"
  },
  "cha": 6,
  "con": 12,
  "dex": 15,
  "int": 3,
  "str": 12,
  "wis": 12,
  "name": "Wolf of the Overworld",
  "page": 7,
  "size": [
    "M"
  ],
  "type": "beast",
  "skill": {
    "stealth": "+4",
    "perception": "+5"
  },
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Pack Tactics",
      "entries": [
        "The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally doesn't have the {@condition incapacitated} condition."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 4} to hit; reach 5 ft., one target. {@h}7 ({@damage 2d4 + 2}) piercing damage. If the target is a creature, it must succeed on a {@dc 11} Strength saving throw or have the {@condition prone} condition."
      ]
    }
  ],
  "source": "MCV3MC",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "traitTags": [
    "Pack Tactics"
  ],
  "damageTags": [
    "P"
  ],
  "hasFluffImages": true,
  "referenceSources": [
    "LK"
  ],
  "savingThrowForced": [
    "strength"
  ]
}
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