Witherbloom Apprentice

CreatureSCCp. 2212014

Small/Medium humanoid, any alignment

Armor Class
13 (leather armor)
Hit Points
44 (8d8 + 8)
Speed
30 ft.
Challenge
2 (450 XP)
STR
10
+0
DEX
14
+2
CON
13
+1
INT
12
+1
WIS
15
+2
CHA
11
+0
Saving Throws
Con +3, Wis +4
Skills
Nature +5, Medicine +4, Perception +6
Senses
passive Perception 16
Languages
Common plus any two languages

Traits

Regeneration.

The apprentice regains 5 hit points at the start of its turn if it has at least 1 hit point.

Verdant Talisman.

At the end of a 10-minute ritual, the apprentice can touch one willing creature (including itself) and bestow upon it a small talisman imbued with magic. Upon receiving the talisman, the creature gains 10 temporary hit points, and it can add 1d6 to its initiative rolls while it wears the talisman. These benefits last for 1 hour or until the apprentice conducts another ritual to bestow another talisman. When the benefits expire, the talisman crumbles to dust.

Actions

Briar Vine.

Melee Spell Attack: +4 to hit, reach 15 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 9 (2d8) poison damage. If the target is a Large or smaller creature, the apprentice can pull it up to 10 feet closer to itself.

Reactions

Wither Burst.

When the apprentice sees a creature within 30 feet of itself drop to 0 hit points, the apprentice channels the expended life essence and targets another creature it can see within 30 feet of itself. The target must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. While poisoned in this way, the target takes 3 (1d6) poison damage at the start of each of its turns. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success.

Spellcasting

Spellcasting.

The apprentice casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "{@item leather armor|PHB}"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 44,
    "formula": "8d8 + 8"
  },
  "cha": 11,
  "con": 13,
  "dex": 14,
  "int": 12,
  "str": 10,
  "wis": 15,
  "name": "Witherbloom Apprentice",
  "page": 221,
  "save": {
    "con": "+3",
    "wis": "+4"
  },
  "size": [
    "S",
    "M"
  ],
  "type": {
    "tags": [
      "druid"
    ],
    "type": "humanoid"
  },
  "skill": {
    "nature": "+5",
    "medicine": "+4",
    "perception": "+6"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Regeneration",
      "entries": [
        "The apprentice regains 5 hit points at the start of its turn if it has at least 1 hit point."
      ]
    },
    {
      "name": "Verdant Talisman",
      "entries": [
        "At the end of a 10-minute ritual, the apprentice can touch one willing creature (including itself) and bestow upon it a small talisman imbued with magic. Upon receiving the talisman, the creature gains 10 temporary hit points, and it can add {@dice 1d6} to its initiative rolls while it wears the talisman. These benefits last for 1 hour or until the apprentice conducts another ritual to bestow another talisman. When the benefits expire, the talisman crumbles to dust."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Briar Vine",
      "entries": [
        "{@atk ms} {@hit 4} to hit, reach 15 ft., one target. {@h}7 ({@damage 1d10 + 2}) piercing damage plus 9 ({@damage 2d8}) poison damage. If the target is a Large or smaller creature, the apprentice can pull it up to 10 feet closer to itself."
      ]
    }
  ],
  "source": "SCC",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "RCH"
  ],
  "reaction": [
    {
      "name": "Wither Burst",
      "entries": [
        "When the apprentice sees a creature within 30 feet of itself drop to 0 hit points, the apprentice channels the expended life essence and targets another creature it can see within 30 feet of itself. The target must succeed on a {@dc 12} Constitution saving throw or become {@condition poisoned} for 1 minute. While {@condition poisoned} in this way, the target takes 3 ({@damage 1d6}) poison damage at the start of each of its turns. The target can repeat the save at the end of each of its turns, ending the effect on itself on a success."
      ]
    }
  ],
  "alignment": [
    "A"
  ],
  "languages": [
    "Common plus any two languages"
  ],
  "traitTags": [
    "Regeneration"
  ],
  "damageTags": [
    "I",
    "P"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell druidcraft}",
        "{@spell spare the dying}"
      ],
      "daily": {
        "1e": [
          "{@spell pass without trace}"
        ]
      },
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "The apprentice casts one of the following spells, requiring no material components and using Wisdom as the spellcasting ability:"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "poisoned"
  ],
  "referenceSources": [
    "SCC-CK",
    "SCC-HfMT"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}