Winter Wolf

CreatureMMp. 3402014SRD

Large monstrosity, neutral evil

Armor Class
13 (natural armor)
Hit Points
75 (10d10 + 20)
Speed
50 ft.
Challenge
3 (700 XP)
STR
18
+4
DEX
13
+1
CON
14
+2
INT
7
-2
WIS
12
+1
CHA
8
-1
Skills
Stealth +3, Perception +5
Damage Immunities
cold
Senses
passive Perception 15
Languages
Common, Giant, Winter Wolf

Traits

Keen Hearing and Smell.

The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics.

The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Snow Camouflage.

The wolf has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.

Actions

Bite.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.

Cold Breath 5.

The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a DC 12 Dexterity saving throw, taking 18 (4d8) cold damage on a failed save, or half as much damage on a successful one.

Raw data
{
  "ac": [
    {
      "ac": 13,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "3",
  "hp": {
    "average": 75,
    "formula": "10d10 + 20"
  },
  "cha": 8,
  "con": 14,
  "dex": 13,
  "int": 7,
  "srd": true,
  "str": 18,
  "wis": 12,
  "name": "Winter Wolf",
  "page": 340,
  "size": [
    "L"
  ],
  "type": "monstrosity",
  "skill": {
    "stealth": "+3",
    "perception": "+5"
  },
  "speed": {
    "walk": 50
  },
  "trait": [
    {
      "name": "Keen Hearing and Smell",
      "entries": [
        "The wolf has advantage on Wisdom ({@skill Perception}) checks that rely on hearing or smell."
      ]
    },
    {
      "name": "Pack Tactics",
      "entries": [
        "The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't {@condition incapacitated}."
      ]
    },
    {
      "name": "Snow Camouflage",
      "entries": [
        "The wolf has advantage on Dexterity ({@skill Stealth}) checks made to hide in snowy terrain."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}11 ({@damage 2d6 + 4}) piercing damage. If the target is a creature, it must succeed on a {@dc 14} Strength saving throw or be knocked {@condition prone}."
      ]
    },
    {
      "name": "Cold Breath {@recharge 5}",
      "entries": [
        "The wolf exhales a blast of freezing wind in a 15-foot cone. Each creature in that area must make a {@dc 12} Dexterity saving throw, taking 18 ({@damage 4d8}) cold damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "immune": [
    "cold"
  ],
  "source": "MM",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common",
    "Giant",
    "Winter Wolf"
  ],
  "soundClip": {
    "path": "bestiary/winter-wolf.opus",
    "type": "internal"
  },
  "traitTags": [
    "Camouflage",
    "Keen Senses",
    "Pack Tactics"
  ],
  "actionTags": [
    "Breath Weapon"
  ],
  "basicRules": true,
  "damageTags": [
    "C",
    "P"
  ],
  "environment": [
    "arctic"
  ],
  "reprintedAs": [
    "Winter Wolf|XMM"
  ],
  "languageTags": [
    "C",
    "GI",
    "OTH"
  ],
  "hasFluffImages": true,
  "conditionInflict": [
    "prone"
  ],
  "referenceSources": [
    "IDRotF",
    "KftGV",
    "SKT",
    "TftYP",
    "TftYP-AtG",
    "ToA"
  ],
  "savingThrowForced": [
    "dexterity",
    "strength"
  ]
}