Windfall

CreatureVEoRp. 1532014

Medium humanoid, chaotic evil

Armor Class
19 (studded leather armor)
Hit Points
323 (34d8 + 170)
Speed
fly 30 ft., 30 ft.
Challenge
23 (50,000 XP)
STR
14
+2
DEX
24
+7
CON
20
+5
INT
22
+6
WIS
18
+4
CHA
26
+8
Saving Throws
Cha +15, Dex +14, Str +9, Wis +11
Skills
Arcana +13, Insight +18, Deception +22, Perception +11, Persuasion +22, Performance +22, Sleight of hand +14
Damage Resistances
acid; cold; fire; lightning; thunder
Condition Immunities
charmed; frightened
Senses
darkvision 60 ft., passive Perception 21
Languages
Common, Draconic, Infernal

Traits

Dazzling Visage.

A brilliant array of chromatic colors emanates from Windfall, causing attack rolls against her to have disadvantage. This trait ceases to function while Windfall has the incapacitated condition or has a speed of 0.

Legendary Resistance (3/Day).

If Windfall fails a saving throw, she can choose to succeed instead.

Special Equipment.

Windfall wears an iridescent magic coat that was tailored specifically for her and imbued with Tiamat's power. When she dies, the coat functions as a Robe of Scintillating Colors.

Actions

Multiattack.

Windfall makes two Chromatic Rapier attacks and uses Dragon's Fury once.

Chromatic Rapier.

Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 11 (1d8 + 7) piercing damage plus 21 (6d6) acid, cold, fire, lightning, or poison damage (Windfall's choice).

Dragon's Fury.

Windfall targets one creature she can see within 60 feet of herself and unleashes a burst of magical ire. The target must make a DC 23 Wisdom saving throw. On a failed save, the target takes 36 (8d8) psychic damage and has the frightened condition until the start of Windfall's next turn. On a successful save, the target takes half as much damage only.

Bonus Actions

Stunning Scintillation 5.

Windfall emits an overwhelming array of colors from her coat. Each creature within 30 feet of Windfall that can see her must succeed on a DC 23 Constitution saving throw or have the stunned condition until the start of Windfall's next turn.

Legendary Actions

Deft Dance.

Windfall moves up to her speed without provoking opportunity attacks.

Dragon's Flare.

Windfall flares with multicolored flames and targets a creature she can see within 30 feet of herself. The target must make a DC 23 Dexterity saving throw. On a failed save, the target takes 26 (4d12) damage of a type chosen by Windfall: acid, cold, fire, lightning, or poison. On a successful save, the target takes half as much damage.

Cast a Spell (Costs 2 Actions).

Windfall uses Spellcasting.

Spellcasting

Spellcasting.

Windfall casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 23):

Raw data
{
  "ac": [
    {
      "ac": 19,
      "from": [
        "{@item studded leather armor|PHB}"
      ]
    }
  ],
  "cr": "23",
  "hp": {
    "average": 323,
    "formula": "34d8 + 170"
  },
  "cha": 26,
  "con": 20,
  "dex": 24,
  "int": 22,
  "str": 14,
  "wis": 18,
  "name": "Windfall",
  "page": 153,
  "save": {
    "cha": "+15",
    "dex": "+14",
    "str": "+9",
    "wis": "+11"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "bard",
      "tiefling"
    ],
    "type": "humanoid"
  },
  "bonus": [
    {
      "name": "Stunning Scintillation {@recharge 5}",
      "entries": [
        "Windfall emits an overwhelming array of colors from her coat. Each creature within 30 feet of Windfall that can see her must succeed on a {@dc 23} Constitution saving throw or have the {@condition stunned} condition until the start of Windfall's next turn."
      ]
    }
  ],
  "isNpc": true,
  "skill": {
    "arcana": "+13",
    "insight": "+18",
    "deception": "+22",
    "perception": "+11",
    "persuasion": "+22",
    "performance": "+22",
    "sleight of hand": "+14"
  },
  "speed": {
    "fly": 30,
    "walk": 30
  },
  "trait": [
    {
      "name": "Dazzling Visage",
      "entries": [
        "A brilliant array of chromatic colors emanates from Windfall, causing attack rolls against her to have disadvantage. This trait ceases to function while Windfall has the {@condition incapacitated} condition or has a speed of 0."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If Windfall fails a saving throw, she can choose to succeed instead."
      ]
    },
    {
      "name": "Special Equipment",
      "entries": [
        "Windfall wears an iridescent magic coat that was tailored specifically for her and imbued with Tiamat's power. When she dies, the coat functions as a {@item Robe of Scintillating Colors}."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Windfall makes two Chromatic Rapier attacks and uses Dragon's Fury once."
      ]
    },
    {
      "name": "Chromatic Rapier",
      "entries": [
        "{@atk mw} {@hit 14} to hit, reach 5 ft., one target. {@h}11 ({@damage 1d8 + 7}) piercing damage plus 21 ({@damage 6d6}) acid, cold, fire, lightning, or poison damage (Windfall's choice)."
      ]
    },
    {
      "name": "Dragon's Fury",
      "entries": [
        "Windfall targets one creature she can see within 60 feet of herself and unleashes a burst of magical ire. The target must make a {@dc 23} Wisdom saving throw. On a failed save, the target takes 36 ({@damage 8d8}) psychic damage and has the {@condition frightened} condition until the start of Windfall's next turn. On a successful save, the target takes half as much damage only."
      ]
    }
  ],
  "resist": [
    "acid",
    "cold",
    "fire",
    "lightning",
    "thunder"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "VEoR",
  "passive": 21,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW"
  ],
  "alignment": [
    "C",
    "E"
  ],
  "languages": [
    "Common",
    "Draconic",
    "Infernal"
  ],
  "legendary": [
    {
      "name": "Deft Dance",
      "entries": [
        "Windfall moves up to her speed without provoking opportunity attacks."
      ]
    },
    {
      "name": "Dragon's Flare",
      "entries": [
        "Windfall flares with multicolored flames and targets a creature she can see within 30 feet of herself. The target must make a {@dc 23} Dexterity saving throw. On a failed save, the target takes 26 ({@damage 4d12}) damage of a type chosen by Windfall: acid, cold, fire, lightning, or poison. On a successful save, the target takes half as much damage."
      ]
    },
    {
      "name": "Cast a Spell (Costs 2 Actions)",
      "entries": [
        "Windfall uses Spellcasting."
      ]
    }
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Legendary Resistances"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "Y"
  ],
  "languageTags": [
    "C",
    "DR",
    "I"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Detect Magic}",
        "{@spell Light}",
        "{@spell Thaumaturgy}"
      ],
      "daily": {
        "1": [
          "{@spell Hold Monster}"
        ],
        "2e": [
          "{@spell Hypnotic Pattern}",
          "{@spell Sending}"
        ],
        "3e": [
          "{@spell Shatter}",
          "{@spell Unseen Servant}"
        ]
      },
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "Windfall casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save {@dc 23}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "frightened"
  ],
  "damageTagsSpell": [
    "T"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "frightened"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity",
    "wisdom"
  ],
  "conditionInflictSpell": [
    "charmed",
    "incapacitated",
    "paralyzed"
  ],
  "savingThrowForcedSpell": [
    "constitution",
    "dexterity",
    "wisdom"
  ]
}