Will-o'-Wells

CreatureWBtWp. 612014

Tiny undead, chaotic good

Armor Class
19
Hit Points
22 (9d4)
Speed
fly 50 ft. (hover), 0 ft., canHover true ft.
Challenge
2 (450 XP)
STR
1
-5
DEX
28
+9
CON
10
+0
INT
13
+1
WIS
14
+2
CHA
11
+0
Damage Resistances
acid; cold; fire; necrotic; thunder; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
lightning; poison
Condition Immunities
exhaustion; grappled; paralyzed; poisoned; prone; restrained; unconscious
Senses
darkvision 120 ft., passive Perception 12
Languages
the languages it knew in life

Traits

Consume Life.

As a bonus action, the will-o'-wells can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution saving throw against this magic or die. If the target dies, the will-o'-wells regains 10 (3d6) hit points.

Ephemeral.

The will-o'-wells can't wear or carry anything.

Incorporeal Movement.

The will-o'-wells can move through other creatures and objects as if they were 3. It takes 5 (1d10) force damage if it ends its turn inside an object.

Variable Illumination.

The will-o'-wells sheds bright light in a 5 to 20-foot radius and dim light for an additional number of ft. equal to the chosen radius. The will-o'-wells can alter the radius as a bonus action.

Actions

Shock.

Melee Spell Attack: +4 to hit, reach 5 ft., one creature. Hit: 9 (2d8) lightning damage.

Invisibility.

The will-o'-wells and its light magically become invisible until it attacks or uses its Consume Life, or until its concentration ends (as if concentrating on a spell).

Magic Boon (Recharges after a Long Rest).

The will-o'-wells grants a boon to one creature it can see within 5 feet of it that isn't an Undead. The boon's recipient gains a d4 and can, at any time within the next 24 hours, roll this die and add the number rolled to one ability check, attack roll, or saving throw made by it. No creature can have more than one of these magic boons at a time.

Raw data
{
  "ac": [
    19
  ],
  "cr": "2",
  "hp": {
    "average": 22,
    "formula": "9d4"
  },
  "cha": 11,
  "con": 10,
  "dex": 28,
  "int": 13,
  "str": 1,
  "wis": 14,
  "name": "Will-o'-Wells",
  "page": 61,
  "size": [
    "T"
  ],
  "type": "undead",
  "speed": {
    "fly": {
      "number": 50,
      "condition": "(hover)"
    },
    "walk": 0,
    "canHover": true
  },
  "trait": [
    {
      "name": "Consume Life",
      "entries": [
        "As a bonus action, the will-o'-wells can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. The target must succeed on a {@dc 10} Constitution saving throw against this magic or die. If the target dies, the will-o'-wells regains 10 ({@dice 3d6}) hit points."
      ]
    },
    {
      "name": "Ephemeral",
      "entries": [
        "The will-o'-wells can't wear or carry anything."
      ]
    },
    {
      "name": "Incorporeal Movement",
      "entries": [
        "The will-o'-wells can move through other creatures and objects as if they were {@quickref difficult terrain||3}. It takes 5 ({@damage 1d10}) force damage if it ends its turn inside an object."
      ]
    },
    {
      "name": "Variable Illumination",
      "entries": [
        "The will-o'-wells sheds bright light in a 5 to 20-foot radius and dim light for an additional number of ft. equal to the chosen radius. The will-o'-wells can alter the radius as a bonus action."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Shock",
      "entries": [
        "{@atk ms} {@hit 4} to hit, reach 5 ft., one creature. {@h}9 ({@damage 2d8}) lightning damage."
      ]
    },
    {
      "name": "Invisibility",
      "entries": [
        "The will-o'-wells and its light magically become {@condition invisible} until it attacks or uses its Consume Life, or until its {@status concentration} ends (as if {@status concentration||concentrating} on a spell)."
      ]
    },
    {
      "name": "Magic Boon (Recharges after a Long Rest)",
      "entries": [
        "The will-o'-wells grants a boon to one creature it can see within 5 feet of it that isn't an Undead. The boon's recipient gains a {@dice d4} and can, at any time within the next 24 hours, roll this die and add the number rolled to one ability check, attack roll, or saving throw made by it. No creature can have more than one of these magic boons at a time."
      ]
    }
  ],
  "immune": [
    "lightning",
    "poison"
  ],
  "resist": [
    "acid",
    "cold",
    "fire",
    "necrotic",
    "thunder",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "WBtW",
  "_isCopy": true,
  "passive": 12,
  "hasToken": true,
  "miscTags": [
    "AOE"
  ],
  "alignment": [
    "C",
    "G"
  ],
  "languages": [
    "the languages it knew in life"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Incorporeal Movement"
  ],
  "damageTags": [
    "L",
    "O"
  ],
  "languageTags": [
    "LF"
  ],
  "conditionImmune": [
    "exhaustion",
    "grappled",
    "paralyzed",
    "poisoned",
    "prone",
    "restrained",
    "unconscious"
  ],
  "conditionInflict": [
    "invisible"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}
Will-o'-Wells ยท Wiki