Small elemental, unaligned
- Armor Class
- 13 (natural armor)
- Hit Points
- 5 + five times your druid level
- Speed
- fly 30 ft. (hover), 30 ft., canHover true ft.
- Proficiency Bonus
- equals your bonus
STR
10
+0
DEX
14
+2
CON
14
+2
INT
13
+1
WIS
15
+2
CHA
11
+0
- Damage Immunities
- fire
- Condition Immunities
- charmed; frightened; grappled; prone; restrained
- Senses
- darkvision 60 ft., passive Perception 12
- Languages
- understands the languages you speak
Actions
Flame Seed.
Ranged Weapon Attack: to hit, range 60 ft., one target you can see. Hit: 1d6 + PB fire damage.
Fiery Teleportation.
The spirit and each willing creature of your choice within 5 feet of it teleport up to 15 feet to unoccupied spaces you can see. Then each creature within 5 feet of the space that the spirit left must succeed on a Dexterity saving throw against your spell save DC or take 1d6 + PB fire damage.