Wight

CreatureXMMp. 3322024SRD

Medium undead, neutral evil

Armor Class
14
Hit Points
82 (11d8 + 33)
Speed
30 ft.
Challenge
3 (700 XP)
STR
15
+2
DEX
14
+2
CON
16
+3
INT
10
+0
WIS
13
+1
CHA
15
+2
Skills
Stealth +4, Perception +3
Damage Resistances
necrotic
Damage Immunities
poison
Condition Immunities
exhaustion; poisoned
Senses
Darkvision 60 ft., passive Perception 13
Languages
Common plus one other language

Traits

Sunlight Sensitivity.

While in sunlight, the wight has Disadvantage on ability checks and attack rolls.

Actions

Multiattack.

The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Life Drain.

Necrotic Sword.

Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage plus 4 (1d8) Necrotic damage.

Necrotic Bow.

Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 4 (1d8) Necrotic damage.

Life Drain.

con DC 13, one creature within 5 feet. 6 (1d8 + 2) Necrotic damage, and the target's Hit Point maximum decreases by an amount equal to the damage taken.

A Humanoid slain by this attack rises 24 hours later as a Zombie under the wight's control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at a time.

Raw data
{
  "ac": [
    14
  ],
  "cr": "3",
  "hp": {
    "average": 82,
    "formula": "11d8 + 33"
  },
  "cha": 15,
  "con": 16,
  "dex": 14,
  "int": 10,
  "str": 15,
  "wis": 13,
  "gear": [
    "studded leather armor|xphb"
  ],
  "name": "Wight",
  "page": 332,
  "size": [
    "M"
  ],
  "type": "undead",
  "skill": {
    "stealth": "+4",
    "perception": "+3"
  },
  "speed": {
    "walk": 30
  },
  "srd52": true,
  "trait": [
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the wight has {@variantrule Disadvantage|XPHB} on ability checks and attack rolls."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The wight makes two attacks, using Necrotic Sword or Necrotic Bow in any combination. It can replace one attack with a use of Life Drain."
      ]
    },
    {
      "name": "Necrotic Sword",
      "entries": [
        "{@atkr m} {@hit 4}, reach 5 ft. {@h}6 ({@damage 1d8 + 2}) Slashing damage plus 4 ({@damage 1d8}) Necrotic damage."
      ]
    },
    {
      "name": "Necrotic Bow",
      "entries": [
        "{@atkr r} {@hit 4}, range 150/600 ft. {@h}6 ({@damage 1d8 + 2}) Piercing damage plus 4 ({@damage 1d8}) Necrotic damage."
      ]
    },
    {
      "name": "Life Drain",
      "entries": [
        "{@actSave con} {@dc 13}, one creature within 5 feet. {@actSaveFail} 6 ({@damage 1d8 + 2}) Necrotic damage, and the target's {@variantrule Hit Points|XPHB|Hit Point} maximum decreases by an amount equal to the damage taken.",
        "A Humanoid slain by this attack rises 24 hours later as a {@creature Zombie|XMM} under the wight's control, unless the Humanoid is restored to life or its body is destroyed. The wight can have no more than twelve zombies under its control at a time."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "necrotic"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MA",
    "RA"
  ],
  "treasure": [
    "armaments"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common plus one other language"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/wight.opus",
    "type": "internal"
  },
  "traitTags": [
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P",
    "S"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "desert",
    "planar, shadowfell",
    "swamp",
    "underdark",
    "urban"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "poisoned"
  ],
  "referenceSources": [
    "FRAiF",
    "RHW"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}