Werebear

CreatureMMp. 2082014SRD

Medium humanoid, neutral good

Armor Class
10, 11 (natural armor)
Hit Points
135 (18d8 + 54)
Speed
30 ft. (40 ft., climb 30 ft. in bear or hybrid form)
Challenge
5 (1,800 XP)
STR
19
+4
DEX
10
+0
CON
17
+3
INT
11
+0
WIS
12
+1
CHA
12
+1
Skills
Perception +7
Damage Immunities
bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Senses
passive Perception 17
Languages
Common (can't speak in bear form)

Traits

Shapechanger.

The werebear can use its action to polymorph into a Large bear-humanoid hybrid or into a Large bear, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Smell.

The werebear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack.

In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid.

Bite (Bear or Hybrid Form Only).

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage. If the target is a humanoid, it must succeed on a DC 14 Constitution saving throw or be cursed with werebear lycanthropy.

Claw (Bear or Hybrid Form Only).

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage.

Greataxe (Humanoid or Hybrid Form Only).

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.

Raw data
{
  "ac": [
    {
      "ac": 10,
      "condition": "in humanoid form"
    },
    {
      "ac": 11,
      "from": [
        "natural armor"
      ],
      "condition": "in bear or hybrid form"
    }
  ],
  "cr": "5",
  "hp": {
    "average": 135,
    "formula": "18d8 + 54"
  },
  "cha": 12,
  "con": 17,
  "dex": 10,
  "int": 11,
  "srd": true,
  "str": 19,
  "wis": 12,
  "name": "Werebear",
  "page": 208,
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "human",
      "shapechanger"
    ],
    "type": "humanoid"
  },
  "group": [
    "Lycanthropes"
  ],
  "skill": {
    "perception": "+7"
  },
  "speed": {
    "walk": {
      "number": 30,
      "condition": "(40 ft., climb 30 ft. in bear or hybrid form)"
    }
  },
  "trait": [
    {
      "name": "Shapechanger",
      "entries": [
        "The werebear can use its action to polymorph into a Large bear-humanoid hybrid or into a Large bear, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies."
      ]
    },
    {
      "name": "Keen Smell",
      "entries": [
        "The werebear has advantage on Wisdom ({@skill Perception}) checks that rely on smell."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "In bear form, the werebear makes two claw attacks. In humanoid form, it makes two greataxe attacks. In hybrid form, it can attack like a bear or a humanoid."
      ]
    },
    {
      "name": "Bite (Bear or Hybrid Form Only)",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}15 ({@damage 2d10 + 4}) piercing damage. If the target is a humanoid, it must succeed on a {@dc 14} Constitution saving throw or be cursed with werebear {@variantrule Player Characters as Lycanthropes|MM|lycanthropy}."
      ]
    },
    {
      "name": "Claw (Bear or Hybrid Form Only)",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}13 ({@damage 2d8 + 4}) slashing damage."
      ]
    },
    {
      "name": "Greataxe (Humanoid or Hybrid Form Only)",
      "entries": [
        "{@atk mw} {@hit 7} to hit, reach 5 ft., one target. {@h}10 ({@damage 1d12 + 4}) slashing damage."
      ]
    }
  ],
  "immune": [
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't silvered",
      "immune": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "source": "MM",
  "passive": 17,
  "variant": [
    {
      "name": "Nonhuman Lycanthropes",
      "type": "variant",
      "entries": [
        "The statistics presented in this section assume a base creature of human. However, you can also use the statistics to represent nonhuman lycanthropes, adding verisimilitude by allowing a nonhuman lycanthrope to retain one or more of its humanoid racial traits. For example, an elf werewolf might have the Fey Ancestry trait."
      ]
    }
  ],
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "CUR",
    "MLW",
    "MW"
  ],
  "alignment": [
    "N",
    "G"
  ],
  "languages": [
    "Common (can't speak in bear form)"
  ],
  "soundClip": {
    "path": "bestiary/werebear.opus",
    "type": "internal"
  },
  "traitTags": [
    "Keen Senses",
    "Shapechanger"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "environment": [
    "forest",
    "hill",
    "arctic"
  ],
  "reprintedAs": [
    "Werebear|XMM"
  ],
  "languageTags": [
    "C",
    "CS"
  ],
  "attachedItems": [
    "greataxe|phb"
  ],
  "hasFluffImages": true,
  "referenceSources": [
    "EGW",
    "FS",
    "GoS",
    "KftGV"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}