Water Weird

CreatureMMp. 2992014

Large elemental, neutral

Armor Class
13
Hit Points
58 (9d10 + 9)
Speed
swim 60 ft., 0 ft.
Challenge
3 (700 XP)
STR
17
+3
DEX
16
+3
CON
13
+1
INT
11
+0
WIS
10
+0
CHA
10
+0
Damage Resistances
fire; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
exhaustion; grappled; paralyzed; poisoned; restrained; prone; unconscious
Senses
blindsight 30 ft., passive Perception 10
Languages
understands Aquan but doesn't speak

Traits

Invisible in Water.

The water weird is invisible while fully immersed in water.

Water Bound.

The water weird dies if it leaves the water to which it is bound or if that water is destroyed.

Actions

Constrict.

Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. Hit: 13 (3d6 + 3) bludgeoning damage. If the target is Medium or smaller, it is grappled (escape DC 13) and pulled 5 feet toward the water weird. Until this grapple ends, the target is restrained, the water weird tries to drown it, and the water weird can't constrict another target.

Raw data
{
  "ac": [
    13
  ],
  "cr": "3",
  "hp": {
    "average": 58,
    "formula": "9d10 + 9"
  },
  "cha": 10,
  "con": 13,
  "dex": 16,
  "int": 11,
  "str": 17,
  "wis": 10,
  "name": "Water Weird",
  "page": 299,
  "size": [
    "L"
  ],
  "type": "elemental",
  "speed": {
    "swim": 60,
    "walk": 0
  },
  "trait": [
    {
      "name": "Invisible in Water",
      "entries": [
        "The water weird is {@condition invisible} while fully immersed in water."
      ]
    },
    {
      "name": "Water Bound",
      "entries": [
        "The water weird dies if it leaves the water to which it is bound or if that water is destroyed."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Constrict",
      "entries": [
        "{@atk mw} {@hit 5} to hit, reach 10 ft., one creature. {@h}13 ({@damage 3d6 + 3}) bludgeoning damage. If the target is Medium or smaller, it is {@condition grappled} (escape {@dc 13}) and pulled 5 feet toward the water weird. Until this grapple ends, the target is {@condition restrained}, the water weird tries to drown it, and the water weird can't constrict another target."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "fire",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "blindsight 30 ft."
  ],
  "source": "MM",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "understands Aquan but doesn't speak"
  ],
  "senseTags": [
    "B"
  ],
  "soundClip": {
    "path": "bestiary/water-weird.opus",
    "type": "internal"
  },
  "damageTags": [
    "B"
  ],
  "environment": [
    "underdark",
    "urban"
  ],
  "reprintedAs": [
    "Water Weird|XMM"
  ],
  "languageTags": [
    "AQ"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "grappled",
    "paralyzed",
    "poisoned",
    "restrained",
    "prone",
    "unconscious"
  ],
  "conditionInflict": [
    "grappled",
    "invisible",
    "restrained"
  ],
  "referenceSources": [
    "AitFR-AVT",
    "CM",
    "DIP",
    "DitLCoT",
    "DSotDQ",
    "IDRotF",
    "JttRC",
    "LK",
    "MOT",
    "OotA",
    "OoW",
    "PaBTSO",
    "PotA",
    "QftIS",
    "RtG",
    "SCC-ARiR",
    "SCC-HfMT",
    "SLW",
    "TftYP",
    "TftYP-THSoT",
    "ToA",
    "VEoR",
    "VNotEE",
    "WDMM"
  ]
}