Water Elemental

CreatureXMMp. 3222024SRD

Large elemental, neutral

Armor Class
14
Hit Points
114 (12d10 + 48)
Speed
swim 90 ft., 30 ft.
Challenge
5 (1,800 XP)
STR
18
+4
DEX
14
+2
CON
18
+4
INT
5
-3
WIS
10
+0
CHA
8
-1
Damage Resistances
acid; fire
Damage Immunities
poison
Condition Immunities
exhaustion; grappled; paralyzed; petrified; poisoned; prone; restrained; unconscious
Senses
Darkvision 60 ft., passive Perception 10
Languages
Primordial (Aquan)

Traits

Freeze.

If the elemental takes Cold damage, its Speed decreases by 20 feet until the end of its next turn.

Water Form.

The elemental can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Actions

Multiattack.

The elemental makes two Slam attacks.

Slam.

Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Whelm 4.

str DC 15, each creature in the elemental's space. 22 (4d8 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 14). Until the grapple ends, the target has the Restrained condition, is suffocating unless it can breathe water, and takes 9 (2d8) Bludgeoning damage at the start of each of the elemental's turns. The elemental can grapple one Large creature or up to two Medium or smaller creatures at a time with Whelm. As an action, a creature within 5 feet of the elemental can pull a creature out of it by succeeding on a DC 14 Strength (Athletics) check. Half damage only.

Raw data
{
  "ac": [
    14
  ],
  "cr": "5",
  "hp": {
    "average": 114,
    "formula": "12d10 + 48"
  },
  "cha": 8,
  "con": 18,
  "dex": 14,
  "int": 5,
  "str": 18,
  "wis": 10,
  "name": "Water Elemental",
  "page": 322,
  "size": [
    "L"
  ],
  "type": "elemental",
  "speed": {
    "swim": 90,
    "walk": 30
  },
  "srd52": true,
  "trait": [
    {
      "name": "Freeze",
      "entries": [
        "If the elemental takes Cold damage, its {@variantrule Speed|XPHB} decreases by 20 feet until the end of its next turn."
      ]
    },
    {
      "name": "Water Form",
      "entries": [
        "The elemental can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The elemental makes two Slam attacks."
      ]
    },
    {
      "name": "Slam",
      "entries": [
        "{@atkr m} {@hit 7}, reach 5 ft. {@h}13 ({@damage 2d8 + 4}) Bludgeoning damage. If the target is a Medium or smaller creature, it has the {@condition Prone|XPHB} condition."
      ]
    },
    {
      "name": "Whelm {@recharge 4}",
      "entries": [
        "{@actSave str} {@dc 15}, each creature in the elemental's space. {@actSaveFail} 22 ({@damage 4d8 + 4}) Bludgeoning damage. If the target is a Large or smaller creature, it has the {@condition Grappled|XPHB} condition (escape {@dc 14}). Until the grapple ends, the target has the {@condition Restrained|XPHB} condition, is suffocating unless it can breathe water, and takes 9 ({@damage 2d8}) Bludgeoning damage at the start of each of the elemental's turns. The elemental can grapple one Large creature or up to two Medium or smaller creatures at a time with Whelm. As an action, a creature within 5 feet of the elemental can pull a creature out of it by succeeding on a {@dc 14} Strength ({@skill Athletics|XPHB}) check. {@actSaveSuccess} Half damage only."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "acid",
    "fire"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Primordial (Aquan)"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/water-elemental.opus",
    "type": "internal"
  },
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B"
  ],
  "environment": [
    "coastal",
    "planar, water",
    "swamp",
    "underwater"
  ],
  "languageTags": [
    "AQ",
    "P"
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "conditionImmune": [
    "exhaustion",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone",
    "restrained",
    "unconscious"
  ],
  "conditionInflict": [
    "grappled",
    "prone",
    "restrained"
  ],
  "referenceSources": [
    "DrDe",
    "DrDe-FWtVC",
    "FRAiF",
    "FRHoF"
  ],
  "savingThrowForced": [
    "strength"
  ]
}