Warrior

CreatureDC2014

Medium humanoid

Armor Class
21 (plate armor, shield)
Hit Points
78 (12d8 + 24)
Speed
30 ft.
STR
18
+4
DEX
14
+2
CON
14
+2
INT
10
+0
WIS
12
+1
CHA
10
+0
Saving Throws
Con +6
Skills
Survival +5, Athletics +8, Perception +5
Senses
passive Perception 15
Languages
Common, plus one of your choice

Traits

Battle Readiness.

The warrior has advantage on initiative rolls.

Improved Critical.

The warrior's attack rolls score a critical hit on a roll of 19 or 20 on the d20.

Improved Defense.

The warrior's AC increases by 1.

Indomitable (1/Day).

The warrior can reroll a saving throw that it fails, but it must use the new result.

Martial Role.

The warrior has one of the following traits of your choice:

  • Attacker. The warrior gains a +2 bonus to attack rolls.
  • Defender. The warrior gains the Protection reaction below.
Second Wind (Recharges after a Short or Long Rest).

The warrior can use a bonus action on its turn to regain hit points equal to 1d10 + its level.

Actions

Extra Attack.

The warrior can attack three times, instead of once, whenever it takes the attack action on its turn.

Longsword.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.

Longbow.

Ranged Weapon Attack: +6 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Reactions

Protection (Defender Only).

When a creature the warrior can see attacks a target other than the warrior that is within 5 feet of the warrior, the warrior can use their reaction to impose disadvantage on the attack roll. The warrior must be wielding a shield.

Raw data
{
  "ac": [
    {
      "ac": 21,
      "from": [
        "{@item plate armor|PHB|plate}",
        "{@item shield|PHB}"
      ]
    }
  ],
  "hp": {
    "average": 78,
    "formula": "12d8 + 24"
  },
  "cha": 10,
  "con": 14,
  "dex": 14,
  "int": 10,
  "str": 18,
  "wis": 12,
  "name": "Warrior",
  "save": {
    "con": "+6"
  },
  "size": [
    "M"
  ],
  "type": {
    "type": "humanoid",
    "sidekickType": "warrior",
    "sidekickHidden": true
  },
  "level": 11,
  "skill": {
    "survival": "+5",
    "athletics": "+8",
    "perception": "+5"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Battle Readiness",
      "entries": [
        "The warrior has advantage on initiative rolls."
      ]
    },
    {
      "name": "Improved Critical",
      "entries": [
        "The warrior's attack rolls score a critical hit on a roll of 19 or 20 on the {@dice d20}."
      ]
    },
    {
      "name": "Improved Defense",
      "entries": [
        "The warrior's AC increases by 1."
      ]
    },
    {
      "name": "Indomitable (1/Day)",
      "entries": [
        "The warrior can reroll a saving throw that it fails, but it must use the new result."
      ]
    },
    {
      "name": "Martial Role",
      "entries": [
        "The warrior has one of the following traits of your choice:",
        {
          "type": "list",
          "items": [
            {
              "name": "Attacker",
              "type": "item",
              "entries": [
                "The warrior gains a +2 bonus to attack rolls."
              ]
            },
            {
              "name": "Defender",
              "type": "item",
              "entries": [
                "The warrior gains the Protection reaction below."
              ]
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    },
    {
      "name": "Second Wind (Recharges after a Short or Long Rest)",
      "entries": [
        "The warrior can use a bonus action on its turn to regain hit points equal to {@dice 1d10} + its level."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Extra Attack",
      "entries": [
        "The warrior can attack three times, instead of once, whenever it takes the attack action on its turn."
      ]
    },
    {
      "name": "Longsword",
      "entries": [
        "{@atk mw} {@hit 8} to hit, reach 5 ft., one target. {@h}8 ({@damage 1d8 + 4}) slashing damage, or 9 ({@damage 1d10 + 4}) slashing damage if used with two hands."
      ]
    },
    {
      "name": "Longbow",
      "entries": [
        "{@atk rw} {@hit 6} to hit, range 150/600 ft., one target. {@h}6 ({@damage 1d8 + 2}) piercing damage."
      ]
    }
  ],
  "source": "DC",
  "passive": 15,
  "hasToken": true,
  "miscTags": [
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "reaction": [
    {
      "name": "Protection (Defender Only)",
      "entries": [
        "When a creature the warrior can see attacks a target other than the warrior that is within 5 feet of the warrior, the warrior can use their reaction to impose disadvantage on the attack roll. The warrior must be wielding a shield."
      ]
    }
  ],
  "languages": [
    "Common",
    "plus one of your choice"
  ],
  "damageTags": [
    "P",
    "S"
  ],
  "initiative": {
    "advantageMode": "adv"
  },
  "languageTags": [
    "C"
  ],
  "attachedItems": [
    "longbow|phb",
    "longsword|phb"
  ]
}