Walking Statue of Waterdeep

CreatureWDHp. 2192014

Gargantuan construct, unaligned

Armor Class
17 (natural armor)
Hit Points
314 (17d20 + 136)
Speed
60 ft.
Challenge
18 (20,000 XP)
STR
30
+10
DEX
8
-1
CON
27
+8
INT
1
-5
WIS
10
+0
CHA
1
-5
Saving Throws
Con +14
Damage Immunities
cold; fire; poison; psychic; bludgeoning, piercing, slashing from nonmagical attacks not made with adamantine weapons
Condition Immunities
charmed; exhaustion; frightened; paralyzed; petrified; poisoned; stunned
Senses
truesight 120 ft., passive Perception 10

Traits

Crumbling Colossus.

When the statue drops to 0 hit points, it crumbles and is destroyed. Any creature on the ground within 30 feet of the crumbling statue must make a DC 22 Dexterity saving throw, taking 22 (4d10) bludgeoning damage on a failed save, or half as much damage on a successful one.

Immutable Form.

The statue is immune to any spell or effect that would alter its form.

Magic Resistance.

The statue has advantage on saving throws against spells and other magical effects.

Siege Monster.

The statue deals double damage to objects and structures.

Actions

Multiattack.

The statue makes two melee attacks.

Slam.

Melee Weapon Attack: +16 to hit, reach 5 ft., one target. Hit: 29 (3d12 + 10) bludgeoning damage.

Hurled Stone.

Ranged Weapon Attack: +16 to hit, range 200/800 ft., one target. Hit: 43 (6d10 + 10) bludgeoning damage.

Raw data
{
  "ac": [
    {
      "ac": 17,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "18",
  "hp": {
    "average": 314,
    "formula": "17d20 + 136"
  },
  "cha": 1,
  "con": 27,
  "dex": 8,
  "int": 1,
  "str": 30,
  "wis": 10,
  "name": "Walking Statue of Waterdeep",
  "page": 219,
  "save": {
    "con": "+14"
  },
  "size": [
    "G"
  ],
  "type": "construct",
  "speed": {
    "walk": 60
  },
  "trait": [
    {
      "name": "Crumbling Colossus",
      "entries": [
        "When the statue drops to 0 hit points, it crumbles and is destroyed. Any creature on the ground within 30 feet of the crumbling statue must make a {@dc 22} Dexterity saving throw, taking 22 ({@damage 4d10}) bludgeoning damage on a failed save, or half as much damage on a successful one."
      ]
    },
    {
      "name": "Immutable Form",
      "entries": [
        "The statue is immune to any spell or effect that would alter its form."
      ]
    },
    {
      "name": "Magic Resistance",
      "entries": [
        "The statue has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Siege Monster",
      "entries": [
        "The statue deals double damage to objects and structures."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The statue makes two melee attacks."
      ]
    },
    {
      "name": "Slam",
      "entries": [
        "{@atk mw} {@hit 16} to hit, reach 5 ft., one target. {@h}29 ({@damage 3d12 + 10}) bludgeoning damage."
      ]
    },
    {
      "name": "Hurled Stone",
      "entries": [
        "{@atk rw} {@hit 16} to hit, range 200/800 ft., one target. {@h}43 ({@damage 6d10 + 10}) bludgeoning damage."
      ]
    }
  ],
  "immune": [
    "cold",
    "fire",
    "poison",
    "psychic",
    {
      "cond": true,
      "note": "from nonmagical attacks not made with adamantine weapons",
      "immune": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "truesight 120 ft."
  ],
  "source": "WDH",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "U"
  ],
  "traitTags": [
    "Immutable Form",
    "Magic Resistance",
    "Siege Monster"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned",
    "stunned"
  ],
  "savingThrowForced": [
    "dexterity"
  ]
}