Gargantuan construct, unaligned
- Armor Class
- 17 (natural armor)
- Hit Points
- 314 (17d20 + 136)
- Speed
- 60 ft.
- Challenge
- 18 (20,000 XP)
- Saving Throws
- Con +14
- Damage Immunities
- cold; fire; poison; psychic; bludgeoning, piercing, slashing from nonmagical attacks not made with adamantine weapons
- Condition Immunities
- charmed; exhaustion; frightened; paralyzed; petrified; poisoned; stunned
- Senses
- truesight 120 ft., passive Perception 10
Traits
When the statue drops to 0 hit points, it crumbles and is destroyed. Any creature on the ground within 30 feet of the crumbling statue must make a DC 22 Dexterity saving throw, taking 22 (4d10) bludgeoning damage on a failed save, or half as much damage on a successful one.
The statue is immune to any spell or effect that would alter its form.
The statue has advantage on saving throws against spells and other magical effects.
The statue deals double damage to objects and structures.
Actions
The statue makes two melee attacks.
Melee Weapon Attack: +16 to hit, reach 5 ft., one target. Hit: 29 (3d12 + 10) bludgeoning damage.
Ranged Weapon Attack: +16 to hit, range 200/800 ft., one target. Hit: 43 (6d10 + 10) bludgeoning damage.