Waeloquay

CreatureCoAp. 1752014

Gargantuan elemental, neutral evil

Armor Class
14 (natural armor)
Hit Points
290 (20d20 + 80)
Speed
swim 90 ft., 30 ft.
Challenge
18 (20,000 XP)
STR
26
+8
DEX
14
+2
CON
18
+4
INT
8
-1
WIS
10
+0
CHA
12
+1
Saving Throws
Cha +7, Wis +6
Skills
Nature +5, Athletics +14
Damage Resistances
acid; bludgeoning, piercing, slashing from nonmagical attacks
Damage Immunities
poison
Condition Immunities
exhaustion; grappled; paralyzed; petrified; poisoned; prone; restrained; unconscious
Senses
darkvision 60 ft., passive Perception 10
Languages
Aquan, Common

Traits

Magic Resistance.

Waeloquay has advantage on saving throws against spells and other magical effects.

Legendary Resistance (3/Day).

If Waeloquay fails a saving throw, he can choose to succeed instead.

Water Form.

Waeloquay can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

Actions

Multiattack.

Waeloquay makes three Slam attacks.

Slam.

Melee Weapon Attack: +14 to hit, reach 15 ft., one target. Hit: 26 (4d8 + 8) bludgeoning damage.

Whelm 4.

Each creature in Waeloquay's space must make a DC 22 Strength saving throw. On a failed save, a target takes 21 (3d8 + 8) bludgeoning damage. If it is Large or smaller, it also has the grappled condition (escape DC 20). Until this grapple ends, the target is restrained and unable to breathe, unless it can breathe water. If the save is successful, the target is pushed out of Waeloquay's space. Waeloquay can grapple one Large creature or up to four Medium or smaller creatures at one time. At the start of each of Waeloquay's turns, each target grappled by it takes 21 (3d8 + 8) bludgeoning damage. A creature within 5 feet of Waeloquay can pull a creature or object out of it by taking an action to make a DC 22 Strength check and succeeding.

Legendary Actions

Flow.

Waeloquay moves up to its speed.

Crush (Costs 2 Actions).

One creature that Waeloquay is grappling takes 44 (8d8 + 8) bludgeoning damage.

Pummel (Costs 2 Actions).

Waeloquay makes a Slam attack with advantage.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "18",
  "hp": {
    "average": 290,
    "formula": "20d20 + 80"
  },
  "cha": 12,
  "con": 18,
  "dex": 14,
  "int": 8,
  "str": 26,
  "wis": 10,
  "name": "Waeloquay",
  "page": 175,
  "save": {
    "cha": "+7",
    "wis": "+6"
  },
  "size": [
    "G"
  ],
  "type": "elemental",
  "isNpc": true,
  "skill": {
    "nature": "+5",
    "athletics": "+14"
  },
  "speed": {
    "swim": 90,
    "walk": 30
  },
  "trait": [
    {
      "name": "Magic Resistance",
      "entries": [
        "Waeloquay has advantage on saving throws against spells and other magical effects."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If Waeloquay fails a saving throw, he can choose to succeed instead."
      ]
    },
    {
      "name": "Water Form",
      "entries": [
        "Waeloquay can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Waeloquay makes three Slam attacks."
      ]
    },
    {
      "name": "Slam",
      "entries": [
        "{@atk mw} {@hit 14} to hit, reach 15 ft., one target. {@h}26 ({@damage 4d8 + 8}) bludgeoning damage."
      ]
    },
    {
      "name": "Whelm {@recharge 4}",
      "entries": [
        "Each creature in Waeloquay's space must make a {@dc 22} Strength saving throw. On a failed save, a target takes 21 ({@damage 3d8 + 8}) bludgeoning damage. If it is Large or smaller, it also has the {@condition grappled} condition (escape {@dc 20}). Until this grapple ends, the target is {@condition restrained} and unable to breathe, unless it can breathe water. If the save is successful, the target is pushed out of Waeloquay's space. Waeloquay can grapple one Large creature or up to four Medium or smaller creatures at one time. At the start of each of Waeloquay's turns, each target {@condition grappled} by it takes 21 ({@damage 3d8 + 8}) bludgeoning damage. A creature within 5 feet of Waeloquay can pull a creature or object out of it by taking an action to make a {@dc 22} Strength check and succeeding."
      ]
    }
  ],
  "immune": [
    "poison"
  ],
  "resist": [
    "acid",
    {
      "cond": true,
      "note": "from nonmagical attacks",
      "resist": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "CoA",
  "passive": 10,
  "hasToken": true,
  "miscTags": [
    "MW",
    "RCH"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Aquan",
    "Common"
  ],
  "legendary": [
    {
      "name": "Flow",
      "entries": [
        "Waeloquay moves up to its speed."
      ]
    },
    {
      "name": "Crush (Costs 2 Actions)",
      "entries": [
        "One creature that Waeloquay is grappling takes 44 ({@damage 8d8 + 8}) bludgeoning damage."
      ]
    },
    {
      "name": "Pummel (Costs 2 Actions)",
      "entries": [
        "Waeloquay makes a Slam attack with advantage."
      ]
    }
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Legendary Resistances",
    "Magic Resistance"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B"
  ],
  "tokenCredit": "RussFairchild",
  "tokenCustom": true,
  "languageTags": [
    "AQ",
    "C"
  ],
  "conditionImmune": [
    "exhaustion",
    "grappled",
    "paralyzed",
    "petrified",
    "poisoned",
    "prone",
    "restrained",
    "unconscious"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "restrained"
  ],
  "savingThrowForced": [
    "strength"
  ]
}
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