Medium humanoid, neutral
- Armor Class
- 14
- Hit Points
- 27 (6d8)
- Speed
- 30 ft.
- Challenge
- 1/2 (100 XP)
STR
11
+0
DEX
15
+2
CON
10
+0
INT
11
+0
WIS
12
+1
CHA
12
+1
- Saving Throws
- Dex +4
- Skills
- Stealth +4, Perception +3
- Damage Resistances
- poison
- Senses
- Darkvision 120 ft., passive Perception 13
- Languages
- Common, Elvish, Giant
Traits
Fey Ancestry.
Magic can't put the stingblade to sleep.
Actions
Stingblade.
Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 2 (1d4) Poison damage.
Boomerang.
Ranged Attack Roll: +4, reach 30/120 ft. Hit: 7 (2d4 + 2) Bludgeoning damage.