Viconia DeVir

CreatureMaBJoVp. 1262014

Medium humanoid, neutral evil

Armor Class
21 (cloak of protection, plate armor, shield)
Hit Points
135 (30d8)
Speed
30 ft.
Challenge
13 (10,000 XP)
STR
25
+7
DEX
14
+2
CON
10
+0
INT
14
+2
WIS
20
+5
CHA
14
+2
Saving Throws
Con +5, Wis +10
Skills
Insight +10, Religion +12, Persuasion +7
Damage Resistances
necrotic
Senses
darkvision 60 ft., passive Perception 15
Languages
Celestial, Common, Elvish

Traits

Fey Ancestry.

Viconia has advantage on saving throws against being charmed, and magic can't put Viconia to sleep.

Living Shadow.

While in dim light or darkness, Viconia has resistance to damage that isn't force, psychic, or radiant.

Special Equipment.

Viconia wears a belt of giant strength (fire) and a cloak of protection and wields a +3 mace. Without the belt, her strength is 12 and her speed is reduced to 20 ft.

Sunlight Sensitivity.

While in sunlight, Viconia has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack.

Viconia attacks twice with her Magic Mace and uses her Spellcasting action.

Magic Mace.

Melee Weapon Attack: +15 to hit, reach 5 ft., one target. Hit: 13 (1d6 + 10) bludgeoning damage plus 9 (2d8) necrotic damage.

Sacred Cleansing 4.

Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within 60 feet must make a DC 18 Dexterity saving throw. A creature takes 28 (8d6) fire damage plus 28 (8d6) radiant damage on a failed save, or half as much damage on a successful one.

Spellcasting

Spellcasting.

Viconia casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 18):

Raw data
{
  "ac": [
    {
      "ac": 21,
      "from": [
        "{@item cloak of protection}",
        "{@item plate armor|PHB|plate}",
        "{@item shield|PHB}"
      ]
    }
  ],
  "cr": "13",
  "hp": {
    "average": 135,
    "formula": "30d8"
  },
  "cha": 14,
  "con": 10,
  "dex": 14,
  "int": 14,
  "str": 25,
  "wis": 20,
  "name": "Viconia DeVir",
  "page": 126,
  "save": {
    "con": "+5",
    "wis": "+10"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      {
        "tag": "elf",
        "prefix": "Drow",
        "prefixHidden": true
      }
    ],
    "type": "humanoid"
  },
  "skill": {
    "insight": "+10",
    "religion": "+12",
    "persuasion": "+7"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Fey Ancestry",
      "entries": [
        "Viconia has advantage on saving throws against being {@condition charmed}, and magic can't put Viconia to sleep."
      ]
    },
    {
      "name": "Living Shadow",
      "entries": [
        "While in dim light or darkness, Viconia has resistance to damage that isn't force, psychic, or radiant."
      ]
    },
    {
      "name": "Special Equipment",
      "entries": [
        "Viconia wears a {@item belt of giant strength} (fire) and a {@item cloak of protection} and wields a {@item +3 mace}. Without the belt, her strength is 12 and her speed is reduced to 20 ft."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, Viconia has disadvantage on attack rolls, as well as on Wisdom ({@skill Perception}) checks that rely on sight."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Viconia attacks twice with her Magic Mace and uses her Spellcasting action."
      ]
    },
    {
      "name": "Magic Mace",
      "entries": [
        "{@atk mw} {@hit 15} to hit, reach 5 ft., one target. {@h}13 ({@damage 1d6 + 10}) bludgeoning damage plus 9 ({@damage 2d8}) necrotic damage."
      ]
    },
    {
      "name": "Sacred Cleansing {@recharge 4}",
      "entries": [
        "Each creature in a 10-foot-radius, 40-foot-high cylinder centered on a point within 60 feet must make a {@dc 18} Dexterity saving throw. A creature takes 28 ({@damage 8d6}) fire damage plus 28 ({@damage 8d6}) radiant damage on a failed save, or half as much damage on a successful one."
      ]
    }
  ],
  "resist": [
    "necrotic"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "MaBJoV",
  "passive": 15,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MLW",
    "MW"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Celestial",
    "Common",
    "Elvish"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Fey Ancestry",
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "B",
    "F",
    "N",
    "R"
  ],
  "languageTags": [
    "C",
    "CE",
    "E"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell dancing lights}",
        "{@spell light}",
        "{@spell sanctuary}",
        "{@spell thaumaturgy}"
      ],
      "daily": {
        "1e": [
          "{@spell darkness}",
          "{@spell divine word}",
          "{@spell faerie fire}",
          "{@spell holy aura}"
        ],
        "2e": [
          "{@spell cure wounds}",
          "{@spell death ward}",
          "{@spell lesser restoration}"
        ]
      },
      "ability": "wis",
      "displayAs": "action",
      "headerEntries": [
        "Viconia casts one of the following spells, using Wisdom as the spellcasting ability (spell save {@dc 18}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "isNamedCreature": true,
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "dexterity"
  ],
  "conditionInflictSpell": [
    "blinded",
    "deafened",
    "stunned"
  ],
  "savingThrowForcedSpell": [
    "charisma",
    "constitution",
    "dexterity",
    "wisdom"
  ]
}