Velomachus Lorehold

CreatureSCCp. 2192014

Gargantuan dragon, lawful neutral

Armor Class
21 (natural armor)
Hit Points
487 (25d20 + 225)
Speed
fly 80 ft., 40 ft., climb 40 ft.
Challenge
25 (75,000 XP)
STR
30
+10
DEX
14
+2
CON
29
+9
INT
30
+10
WIS
20
+5
CHA
18
+4
Saving Throws
Cha +12, Con +17, Dex +10, Wis +13
Skills
Arcana +18, History +18, Perception +13, Investigation +18
Damage Immunities
thunder
Senses
blindsight 120 ft., passive Perception 23
Languages
all

Traits

Legendary Resistance (3/Day).

If Velomachus fails a saving throw, she can choose to succeed instead.

Actions

Multiattack.

Velomachus makes one Bite attack and two Claw attacks.

Bite.

Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 15 (1d10 + 10) piercing damage plus 6 (1d12) thunder damage.

Claw.

Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 13 (1d6 + 10) slashing damage. If the target is a Huge or smaller creature, it is knocked prone.

Battle Tide Breath 5.

Velomachus exhales thunderous sound in a 90-foot cone. Each creature in that area must make a DC 25 Constitution saving throw. On a failure, a creature takes 45 (7d12) force damage and 45 (7d12) thunder damage and is pushed up to 20 feet in a horizontal direction of Velomachus' choice. On a success, the creature takes half as much damage and isn't pushed. Objects that aren't being worn or carried take the damage and are pushed as if they were creatures that failed the saving throw.

Legendary Actions

Claw.

Velomachus makes one Claw attack.

Chaotic Flow (Costs 2 Actions).

Velomachus moves up to half her flying speed. If a creature hits or misses her with an opportunity attack during this move, the attacker takes 19 (3d12) thunder damage.

Repeating History (Costs 3 Actions).

Velomachus magically summons 1d4 statue mascots in unoccupied spaces she can see within 60 feet of herself. The spirit statues obey her commands and take their turns immediately after hers. Any creature, other than a spirit statue or Velomachus, is restrained if it starts its turn within 5 feet of one or more of these spirit statues. This restrained condition lasts until the end of the creature's turn. These spirit statues disappear after 10 minutes, when Velomachus dies, or when she uses this action again.

Spellcasting

Spellcasting.

Velomachus casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability:

Raw data
{
  "ac": [
    {
      "ac": 21,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "25",
  "hp": {
    "average": 487,
    "formula": "25d20 + 225"
  },
  "cha": 18,
  "con": 29,
  "dex": 14,
  "int": 30,
  "str": 30,
  "wis": 20,
  "name": "Velomachus Lorehold",
  "page": 219,
  "save": {
    "cha": "+12",
    "con": "+17",
    "dex": "+10",
    "wis": "+13"
  },
  "size": [
    "G"
  ],
  "type": {
    "tags": [
      "wizard"
    ],
    "type": "dragon"
  },
  "skill": {
    "arcana": "+18",
    "history": "+18",
    "perception": "+13",
    "investigation": "+18"
  },
  "speed": {
    "fly": 80,
    "walk": 40,
    "climb": 40
  },
  "trait": [
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If Velomachus fails a saving throw, she can choose to succeed instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "Velomachus makes one Bite attack and two Claw attacks."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 18} to hit, reach 15 ft., one target. {@h}15 ({@damage 1d10 + 10}) piercing damage plus 6 ({@damage 1d12}) thunder damage."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atk mw} {@hit 18} to hit, reach 10 ft., one target. {@h}13 ({@damage 1d6 + 10}) slashing damage. If the target is a Huge or smaller creature, it is knocked {@condition prone}."
      ]
    },
    {
      "name": "Battle Tide Breath {@recharge 5}",
      "entries": [
        "Velomachus exhales thunderous sound in a 90-foot cone. Each creature in that area must make a {@dc 25} Constitution saving throw. On a failure, a creature takes 45 ({@damage 7d12}) force damage and 45 ({@damage 7d12}) thunder damage and is pushed up to 20 feet in a horizontal direction of Velomachus' choice. On a success, the creature takes half as much damage and isn't pushed. Objects that aren't being worn or carried take the damage and are pushed as if they were creatures that failed the saving throw."
      ]
    }
  ],
  "immune": [
    "thunder"
  ],
  "senses": [
    "blindsight 120 ft."
  ],
  "source": "SCC",
  "passive": 23,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "AOE",
    "MW",
    "RCH"
  ],
  "alignment": [
    "L",
    "N"
  ],
  "languages": [
    "all"
  ],
  "legendary": [
    {
      "name": "Claw",
      "entries": [
        "Velomachus makes one Claw attack."
      ]
    },
    {
      "name": "Chaotic Flow (Costs 2 Actions)",
      "entries": [
        "Velomachus moves up to half her flying speed. If a creature hits or misses her with an opportunity attack during this move, the attacker takes 19 ({@damage 3d12}) thunder damage."
      ]
    },
    {
      "name": "Repeating History (Costs 3 Actions)",
      "entries": [
        "Velomachus magically summons {@dice 1d4} {@creature spirit statue mascot|SCC|statue mascots} in unoccupied spaces she can see within 60 feet of herself. The spirit statues obey her commands and take their turns immediately after hers. Any creature, other than a spirit statue or Velomachus, is {@condition restrained} if it starts its turn within 5 feet of one or more of these spirit statues. This {@condition restrained} condition lasts until the end of the creature's turn. These spirit statues disappear after 10 minutes, when Velomachus dies, or when she uses this action again."
      ]
    }
  ],
  "senseTags": [
    "B"
  ],
  "traitTags": [
    "Legendary Resistances"
  ],
  "actionTags": [
    "Breath Weapon",
    "Multiattack"
  ],
  "damageTags": [
    "O",
    "P",
    "S",
    "T"
  ],
  "languageTags": [
    "XX"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "daily": {
        "1e": [
          "{@spell contact other plane} (as an action, contacting a long-dead spirit)",
          "{@spell divination}",
          "{@spell move earth}",
          "{@spell wall of force}"
        ]
      },
      "ability": "int",
      "displayAs": "action",
      "headerEntries": [
        "Velomachus casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability:"
      ]
    }
  ],
  "hasFluffImages": true,
  "damageTagsSpell": [
    "Y"
  ],
  "isNamedCreature": true,
  "conditionInflict": [
    "prone"
  ],
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "constitution"
  ],
  "savingThrowForcedSpell": [
    "intelligence"
  ]
}
Velomachus Lorehold ยท Wiki