Small humanoid, neutral good
- Armor Class
- 20 (studded leather armor, +1 shield)
- Hit Points
- 195 (30d6 + 90)
- Speed
- 25 ft.
- Challenge
- 9 (5,000 XP)
- Saving Throws
- Dex +9, Wis +6
- Skills
- Nature +8, Stealth +13, Survival +10, Deception +4, Perception +10, Persuasion +8
- Senses
- passive Perception 20
- Languages
- Abyssal, Common, Halfling, Infernal, telepathy 30 ft.
Traits
Vellin is accompanied by Akela (wolf with 18 hit points). Vellin can mount or dismount Akela using 5 feet of movement. While mounted, Vellin can order Akela to Dash, Disengage, and Dodge. In addition, Vellin has an owl companion with 3 hit points. On Vellin's turn, the owl can perform a flyby on a creature of Vellin's choice. The next attack that Vellin makes against that creature has advantage.
Vellin has advantage on saving throws against being frightened.
When Vellin hits a Fiend with a weapon attack he deals an additional 7 (2d6) radiant damage.
Vellin has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Vellin wields a +1 shortsword (silvered) and a +1 shield.
Actions
Vellin makes three Silvered Shortsword attacks.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 6) piercing damage.