Vampiric Jade Statue

CreatureGoSp. 2562014

Large construct, unaligned

Armor Class
14 (natural armor)
Hit Points
114 (12d10 + 48)
Speed
30 ft.
Challenge
8 (3,900 XP)
STR
16
+3
DEX
14
+2
CON
18
+4
INT
6
-2
WIS
10
+0
CHA
5
-3
Damage Immunities
lightning; poison
Damage Vulnerabilities
force
Condition Immunities
charmed; exhaustion; frightened; paralyzed; petrified; poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
understands the languages of its creator but can't speak

Traits

Immutable Form.

The statue is immune to any spell or effect that would alter its form.

Legendary Resistance (3/Day).

If the statue fails a saving throw, it can choose to succeed instead.

Actions

Multiattack.

The statue makes three attacks: one with its bite and two with its claws.

Bite.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, that creature becomes cursed by the statue. The curse lasts for 10 minutes. While the creature is cursed, the statue has advantage on all attacks against it.

Claws.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Legendary Actions

Bite.

The statue makes one bite attack.

Blood Reaper.

All creatures currently cursed by the statue and within 20 feet of it take 5 necrotic damage.

Move.

The statue moves up to its speed without provoking opportunity attacks.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "8",
  "hp": {
    "average": 114,
    "formula": "12d10 + 48"
  },
  "cha": 5,
  "con": 18,
  "dex": 14,
  "int": 6,
  "str": 16,
  "wis": 10,
  "name": "Vampiric Jade Statue",
  "page": 256,
  "size": [
    "L"
  ],
  "type": "construct",
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Immutable Form",
      "entries": [
        "The statue is immune to any spell or effect that would alter its form."
      ]
    },
    {
      "name": "Legendary Resistance (3/Day)",
      "entries": [
        "If the statue fails a saving throw, it can choose to succeed instead."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The statue makes three attacks: one with its bite and two with its claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) piercing damage. If the target is a creature, that creature becomes cursed by the statue. The curse lasts for 10 minutes. While the creature is cursed, the statue has advantage on all attacks against it."
      ]
    },
    {
      "name": "Claws",
      "entries": [
        "{@atk mw} {@hit 6} to hit, reach 5 ft., one target. {@h}10 ({@damage 2d6 + 3}) slashing damage."
      ]
    }
  ],
  "immune": [
    "lightning",
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "GoS",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "understands the languages of its creator but can't speak"
  ],
  "legendary": [
    {
      "name": "Bite",
      "entries": [
        "The statue makes one bite attack."
      ]
    },
    {
      "name": "Blood Reaper",
      "entries": [
        "All creatures currently cursed by the statue and within 20 feet of it take 5 necrotic damage."
      ]
    },
    {
      "name": "Move",
      "entries": [
        "The statue moves up to its speed without provoking opportunity attacks."
      ]
    }
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Immutable Form",
    "Legendary Resistances"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P",
    "S"
  ],
  "vulnerable": [
    "force"
  ],
  "tokenCustom": true,
  "languageTags": [
    "CS"
  ],
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "frightened",
    "paralyzed",
    "petrified",
    "poisoned"
  ]
}
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