Large construct, unaligned
- Armor Class
- 14 (natural armor)
- Hit Points
- 114 (12d10 + 48)
- Speed
- 30 ft.
- Challenge
- 8 (3,900 XP)
- Damage Immunities
- lightning; poison
- Damage Vulnerabilities
- force
- Condition Immunities
- charmed; exhaustion; frightened; paralyzed; petrified; poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- understands the languages of its creator but can't speak
Traits
The statue is immune to any spell or effect that would alter its form.
If the statue fails a saving throw, it can choose to succeed instead.
Actions
The statue makes three attacks: one with its bite and two with its claws.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, that creature becomes cursed by the statue. The curse lasts for 10 minutes. While the creature is cursed, the statue has advantage on all attacks against it.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Legendary Actions
The statue makes one bite attack.
All creatures currently cursed by the statue and within 20 feet of it take 5 necrotic damage.
The statue moves up to its speed without provoking opportunity attacks.