Vampire Spawn

CreatureXMMp. 3152024SRD

Small/Medium undead, neutral evil

Armor Class
16
Hit Points
90 (12d8 + 36)
Speed
30 ft.
Challenge
5 (1,800 XP)
STR
16
+3
DEX
16
+3
CON
16
+3
INT
11
+0
WIS
10
+0
CHA
12
+1
Saving Throws
Dex +6, Wis +3
Skills
Stealth +6, Perception +3
Damage Resistances
necrotic
Senses
Darkvision 60 ft., passive Perception 13
Languages
Common plus one other language

Traits

Spider Climb.

The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Vampire Weakness.

The vampire has these weaknesses:

  • Forbiddance. The vampire can't enter a residence without an invitation from an occupant.
  • Running Water. The vampire takes 20 Acid damage if it ends its turn in running water.
  • Stake to the Heart. The vampire is destroyed if a weapon that deals Piercing damage is driven into the vampire's heart while the vampire has the Incapacitated condition.
  • Sunlight. The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in sunlight, it has Disadvantage on attack rolls and ability checks.

Actions

Multiattack.

The vampire makes two Claw attacks and uses Bite.

Claw.

Melee Attack Roll: +6, reach 5 ft. Hit: 8 (2d4 + 3) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.

Bite.

con DC 14, one creature within 5 feet that is willing or that has the Grappled, Incapacitated, or Restrained condition. 5 (1d4 + 3) Piercing damage plus 10 (3d6) Necrotic damage. The target's Hit Point maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains Hit Points equal to that amount.

Bonus Actions

Deathless Agility.

The vampire takes the Dash or Disengage action.

Raw data
{
  "ac": [
    16
  ],
  "cr": "5",
  "hp": {
    "average": 90,
    "formula": "12d8 + 36"
  },
  "cha": 12,
  "con": 16,
  "dex": 16,
  "int": 11,
  "str": 16,
  "wis": 10,
  "name": "Vampire Spawn",
  "page": 315,
  "save": {
    "dex": "+6",
    "wis": "+3"
  },
  "size": [
    "S",
    "M"
  ],
  "type": "undead",
  "bonus": [
    {
      "name": "Deathless Agility",
      "entries": [
        "The vampire takes the {@action Dash|XPHB} or {@action Disengage|XPHB} action."
      ]
    }
  ],
  "skill": {
    "stealth": "+6",
    "perception": "+3"
  },
  "speed": {
    "walk": 30
  },
  "srd52": true,
  "trait": [
    {
      "name": "Spider Climb",
      "entries": [
        "The vampire can climb difficult surfaces, including along ceilings, without needing to make an ability check."
      ]
    },
    {
      "name": "Vampire Weakness",
      "entries": [
        "The vampire has these weaknesses:",
        {
          "type": "list",
          "items": [
            {
              "name": "Forbiddance",
              "type": "item",
              "entries": [
                "The vampire can't enter a residence without an invitation from an occupant."
              ]
            },
            {
              "name": "Running Water",
              "type": "item",
              "entries": [
                "The vampire takes 20 Acid damage if it ends its turn in running water."
              ]
            },
            {
              "name": "Stake to the Heart",
              "type": "item",
              "entries": [
                "The vampire is destroyed if a weapon that deals Piercing damage is driven into the vampire's heart while the vampire has the {@condition Incapacitated|XPHB} condition."
              ]
            },
            {
              "name": "Sunlight",
              "type": "item",
              "entries": [
                "The vampire takes 20 Radiant damage if it starts its turn in sunlight. While in sunlight, it has {@variantrule Disadvantage|XPHB} on attack rolls and ability checks."
              ]
            }
          ],
          "style": "list-hang-notitle"
        }
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The vampire makes two Claw attacks and uses Bite."
      ]
    },
    {
      "name": "Claw",
      "entries": [
        "{@atkr m} {@hit 6}, reach 5 ft. {@h}8 ({@damage 2d4 + 3}) Slashing damage. If the target is a Medium or smaller creature, it has the {@condition Grappled|XPHB} condition (escape {@dc 13}) from one of two claws."
      ]
    },
    {
      "name": "Bite",
      "entries": [
        "{@actSave con} {@dc 14}, one creature within 5 feet that is willing or that has the {@condition Grappled|XPHB}, {@condition Incapacitated|XPHB}, or {@condition Restrained|XPHB} condition. {@actSaveFail} 5 ({@damage 1d4 + 3}) Piercing damage plus 10 ({@damage 3d6}) Necrotic damage. The target's {@variantrule Hit Points|XPHB|Hit Point} maximum decreases by an amount equal to the Necrotic damage taken, and the vampire regains {@variantrule Hit Points|XPHB} equal to that amount."
      ]
    }
  ],
  "resist": [
    "necrotic"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 13,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "HPR",
    "MA"
  ],
  "treasure": [
    "any"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common plus one other language"
  ],
  "senseTags": [
    "D"
  ],
  "soundClip": {
    "path": "bestiary/vampire-spawn.opus",
    "type": "internal"
  },
  "traitTags": [
    "Spider Climb"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "A",
    "N",
    "P",
    "S"
  ],
  "environment": [
    "underdark",
    "urban"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "conditionInflict": [
    "grappled"
  ],
  "referenceSources": [
    "ABH",
    "FRAiF",
    "RHW"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}