Vampire Familiar

CreatureXMMp. 3142024SRD

Small/Medium humanoid, neutral evil

Armor Class
15
Hit Points
65 (10d8 + 20)
Speed
30 ft., climb 30 ft.
Challenge
3 (700 XP)
STR
17
+3
DEX
16
+3
CON
15
+2
INT
10
+0
WIS
10
+0
CHA
14
+2
Saving Throws
Dex +5, Wis +2
Skills
Stealth +7, Perception +4, Persuasion +4
Damage Resistances
necrotic
Condition Immunities
charmed (except from its vampire master)
Senses
Darkvision 60 ft., passive Perception 14
Languages
Common plus one other language

Traits

Vampiric Connection.

While the familiar and its vampire master are on the same plane of existence, the vampire can communicate with the familiar telepathically, and the vampire can perceive through the familiar's senses.

Actions

Multiattack.

The familiar makes two Umbral Dagger attacks.

Umbral Dagger.

Melee or Ranged Attack Roll: +5, reach 5 ft. or range 20/60 ft. Hit: 5 (1d4 + 3) Piercing damage plus 7 (3d4) Necrotic damage. If the target is reduced to 0 Hit Points by this attack, the target becomes Stable but has the Poisoned condition for 1 hour. While it has the Poisoned condition, the target has the Paralyzed condition.

Bonus Actions

Deathless Agility.

The familiar takes the Dash or Disengage action.

Raw data
{
  "ac": [
    15
  ],
  "cr": "3",
  "hp": {
    "average": 65,
    "formula": "10d8 + 20"
  },
  "cha": 14,
  "con": 15,
  "dex": 16,
  "int": 10,
  "str": 17,
  "wis": 10,
  "gear": [
    {
      "item": "dagger|xphb",
      "quantity": 10
    }
  ],
  "name": "Vampire Familiar",
  "page": 314,
  "save": {
    "dex": "+5",
    "wis": "+2"
  },
  "size": [
    "S",
    "M"
  ],
  "type": "humanoid",
  "bonus": [
    {
      "name": "Deathless Agility",
      "entries": [
        "The familiar takes the {@action Dash|XPHB} or {@action Disengage|XPHB} action."
      ]
    }
  ],
  "skill": {
    "stealth": "+7",
    "perception": "+4",
    "persuasion": "+4"
  },
  "speed": {
    "walk": 30,
    "climb": 30
  },
  "srd52": true,
  "trait": [
    {
      "name": "Vampiric Connection",
      "entries": [
        "While the familiar and its vampire master are on the same plane of existence, the vampire can communicate with the familiar telepathically, and the vampire can perceive through the familiar's senses."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The familiar makes two Umbral Dagger attacks."
      ]
    },
    {
      "name": "Umbral Dagger",
      "entries": [
        "{@atkr m,r} {@hit 5}, reach 5 ft. or range 20/60 ft. {@h}5 ({@damage 1d4 + 3}) Piercing damage plus 7 ({@damage 3d4}) Necrotic damage. If the target is reduced to 0 {@variantrule Hit Points|XPHB} by this attack, the target becomes {@variantrule Stable|XPHB} but has the {@condition Poisoned|XPHB} condition for 1 hour. While it has the {@condition Poisoned|XPHB} condition, the target has the {@condition Paralyzed|XPHB} condition."
      ]
    }
  ],
  "resist": [
    "necrotic"
  ],
  "senses": [
    "Darkvision 60 ft."
  ],
  "source": "XMM",
  "passive": 14,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "MLW",
    "RA",
    "THW"
  ],
  "treasure": [
    "any"
  ],
  "alignment": [
    "N",
    "E"
  ],
  "languages": [
    "Common plus one other language"
  ],
  "senseTags": [
    "D"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "P"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "underdark",
    "urban"
  ],
  "languageTags": [
    "C",
    "X"
  ],
  "basicRules2024": true,
  "hasFluffImages": true,
  "conditionImmune": [
    {
      "cond": true,
      "note": "(except from its vampire master)",
      "conditionImmune": [
        "charmed"
      ]
    }
  ],
  "conditionInflict": [
    "paralyzed",
    "poisoned"
  ],
  "referenceSources": [
    "EFA",
    "RHW"
  ]
}
Vampire Familiar ยท Wiki