Vampirate

CreatureBAMp. 622014

Medium undead, lawful evil

Armor Class
14 (natural armor)
Hit Points
42 (5d8 + 20)
Speed
30 ft.
Challenge
2 (450 XP)
STR
12
+1
DEX
14
+2
CON
18
+4
INT
10
+0
WIS
11
+0
CHA
12
+1
Damage Immunities
cold; necrotic; poison
Damage Vulnerabilities
radiant
Condition Immunities
charmed; exhaustion; poisoned
Senses
darkvision 120 ft., passive Perception 10
Languages
the languages it knew in life

Traits

Explode.

When the vampirate is reduced to 0 hit points, it explodes in a cloud of ash. Any creature within 5 feet of it must succeed on a DC 14 Constitution saving throw or take 5 (1d10) necrotic damage.

Spider Climb.

The vampirate can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Unusual Nature.

The vampirate doesn't require air or drink.

Actions

Energy Drain.

Melee or Ranged Spell Attack: +4 to hit, reach 5 ft. or range 30 ft., one creature. Hit: 11 (2d10) necrotic damage. A Humanoid reduced to 0 hit points by this attack dies and instantly transforms into a free-willed shadow under the DM's control.

Light Crossbow.

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 11 (2d8 + 2) piercing damage.

Raw data
{
  "ac": [
    {
      "ac": 14,
      "from": [
        "natural armor"
      ]
    }
  ],
  "cr": "2",
  "hp": {
    "average": 42,
    "formula": "5d8 + 20"
  },
  "cha": 12,
  "con": 18,
  "dex": 14,
  "int": 10,
  "str": 12,
  "wis": 11,
  "name": "Vampirate",
  "page": 62,
  "size": [
    "M"
  ],
  "type": "undead",
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Explode",
      "entries": [
        "When the vampirate is reduced to 0 hit points, it explodes in a cloud of ash. Any creature within 5 feet of it must succeed on a {@dc 14} Constitution saving throw or take 5 ({@damage 1d10}) necrotic damage."
      ]
    },
    {
      "name": "Spider Climb",
      "entries": [
        "The vampirate can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check."
      ]
    },
    {
      "name": "Unusual Nature",
      "entries": [
        "The vampirate doesn't require air or drink."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Energy Drain",
      "entries": [
        "{@atk ms,rs} {@hit 4} to hit, reach 5 ft. or range 30 ft., one creature. {@h}11 ({@damage 2d10}) necrotic damage. A Humanoid reduced to 0 hit points by this attack dies and instantly transforms into a free-willed shadow under the DM's control."
      ]
    },
    {
      "name": "Light Crossbow",
      "entries": [
        "{@atk rw} {@hit 4} to hit, range 80/320 ft., one target. {@h}11 ({@damage 2d8 + 2}) piercing damage."
      ]
    }
  ],
  "immune": [
    "cold",
    "necrotic",
    "poison"
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "BAM",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "RNG",
    "RW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "the languages it knew in life"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Spider Climb",
    "Unusual Nature"
  ],
  "damageTags": [
    "N",
    "P"
  ],
  "vulnerable": [
    "radiant"
  ],
  "languageTags": [
    "LF"
  ],
  "attachedItems": [
    "light crossbow|phb"
  ],
  "hasFluffImages": true,
  "alignmentPrefix": "typically ",
  "conditionImmune": [
    "charmed",
    "exhaustion",
    "poisoned"
  ],
  "referenceSources": [
    "LoX"
  ],
  "savingThrowForced": [
    "constitution"
  ]
}