Small/Medium humanoid, neutral
- Armor Class
- 14
- Hit Points
- 52 (8d8 + 16)
- Speed
- 30 ft.
- Challenge
- 4 (1,100 XP)
STR
12
+1
DEX
16
+3
CON
15
+2
INT
10
+0
WIS
17
+3
CHA
13
+1
- Saving Throws
- Con +4, Dex +5, Wis +5
- Skills
- Nature +4, Stealth +5, Animal handling +7
- Senses
- passive Perception 13
- Languages
- Common, Sylvan
Traits
Pack Tactics.
The heir has Advantage on an attack roll against a creature if at least one of the heir's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.
Actions
Multiattack.
The heir makes four attacks, using Scimitar or Lunar Wisp in any combination.
Scimitar.
Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d6 + 3) Slashing damage plus 3 (1d6) Poison damage.
Bonus Actions
Spellcasting
Spellcasting.
The heir casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 13):