Unspeakable Horror

CreatureRHWp. 2742024

Huge monstrosity, chaotic evil

Armor Class
13
Hit Points
126 (12d12 + 48)
Speed
40 ft.
Challenge
8 (3,900 XP)
STR
21
+5
DEX
13
+1
CON
19
+4
INT
3
-4
WIS
14
+2
CHA
17
+3
Saving Throws
Con +7, Wis +5
Damage Resistances
acid; cold; necrotic; poison
Condition Immunities
frightened; grappled; prone; restrained
Senses
Truesight 60 ft., passive Perception 12

Traits

Incomprehensible Form.

Attack rolls against the horror have Disadvantage. This trait is suppressed while the horror has the Incapacitated condition.

Regeneration.

The horror regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.

Terrifying Aura.

The horror radiates an aura in a 15-foot Emanation while it doesn't have the Incapacitated condition. wis DC 15, any enemy that starts its turn in the aura. The target has the Frightened condition until the start of its next turn. While Frightened in this way, the target has the Paralyzed condition. The target is immune to this horror's aura for 24 hours.

Actions

Multiattack.

The horror makes three Phantasmic Assault attacks.

Phantasmic Assault.

Melee or Ranged Attack Roll: +8, reach 5 ft. or range 60 ft. Hit: 14 (4d6) Cold, Necrotic, Poison, or Psychic damage (horror's choice).

Reactions

Warp Mind.

A creature the horror can see within 120 feet of itself takes the Study action or makes a Constitution saving throw to maintain Concentration. dwis DC 15, the triggering creature. 7 (2d6) Psychic damage, and the target has the Stunned condition until the end of its next turn.

Raw data
{
  "ac": [
    13
  ],
  "cr": "8",
  "hp": {
    "average": 126,
    "formula": "12d12 + 48"
  },
  "cha": 17,
  "con": 19,
  "dex": 13,
  "int": 3,
  "str": 21,
  "wis": 14,
  "name": "Unspeakable Horror",
  "page": 274,
  "save": {
    "con": "+7",
    "wis": "+5"
  },
  "size": [
    "H"
  ],
  "type": "monstrosity",
  "speed": {
    "walk": 40
  },
  "trait": [
    {
      "name": "Incomprehensible Form",
      "entries": [
        "Attack rolls against the horror have {@variantrule Disadvantage|XPHB}. This trait is suppressed while the horror has the {@condition Incapacitated|XPHB} condition."
      ]
    },
    {
      "name": "Regeneration",
      "entries": [
        "The horror regains 10 {@variantrule Hit Points|XPHB} at the start of each of its turns if it has at least 1 {@variantrule Hit Points|XPHB|Hit Point}."
      ]
    },
    {
      "name": "Terrifying Aura",
      "entries": [
        "The horror radiates an aura in a 15-foot {@variantrule Emanation [Area of Effect]|XPHB|Emanation} while it doesn't have the {@condition Incapacitated|XPHB} condition. {@actSave wis} {@dc 15}, any enemy that starts its turn in the aura. {@actSaveFail} The target has the {@condition Frightened|XPHB} condition until the start of its next turn. While {@condition Frightened|XPHB} in this way, the target has the {@condition Paralyzed|XPHB} condition. {@actSaveSuccess} The target is immune to this horror's aura for 24 hours."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The horror makes three Phantasmic Assault attacks."
      ]
    },
    {
      "name": "Phantasmic Assault",
      "entries": [
        "{@atkr m,r} {@hit 8}, reach 5 ft. or range 60 ft. {@h}14 ({@damage 4d6}) Cold, Necrotic, Poison, or Psychic damage (horror's choice)."
      ]
    }
  ],
  "resist": [
    "acid",
    "cold",
    "necrotic",
    "poison"
  ],
  "senses": [
    "Truesight 60 ft."
  ],
  "source": "RHW",
  "passive": 12,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA"
  ],
  "reaction": [
    {
      "name": "Warp Mind",
      "entries": [
        "{@actTrigger} A creature the horror can see within 120 feet of itself takes the {@action Study|XPHB} action or makes a Constitution saving throw to maintain {@status Concentration|XPHB}. {@actResponse d}{@actSave wis} {@dc 15}, the triggering creature. {@actSaveFail} 7 ({@damage 2d6}) Psychic damage, and the target has the {@condition Stunned|XPHB} condition until the end of its next turn."
      ]
    }
  ],
  "alignment": [
    "C",
    "E"
  ],
  "senseTags": [
    "U"
  ],
  "traitTags": [
    "Regeneration"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "Y"
  ],
  "initiative": {
    "proficiency": 1
  },
  "environment": [
    "any"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "frightened",
    "grappled",
    "prone",
    "restrained"
  ],
  "conditionInflict": [
    "frightened",
    "paralyzed",
    "stunned"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}