Medium undead, neutral
- Armor Class
- undefined
- Hit Points
- 30 + 10 for each spell level above 3
- Speed
- fly 40 ft. (hover), 30 ft., canHover true ft.
- Proficiency Bonus
- equals your Proficiency Bonus
STR
12
+1
DEX
16
+3
CON
15
+2
INT
4
-3
WIS
10
+0
CHA
9
-1
- Damage Immunities
- necrotic; poison
- Condition Immunities
- exhaustion; frightened; paralyzed; poisoned
- Senses
- Darkvision 60 ft., passive Perception 10
- Languages
- understands the languages you know
Traits
Incorporeal Passage.
The spirit can move through other creatures and objects as if they were Difficult Terrain. If it ends its turn inside an object, it is shunted to the nearest unoccupied space and takes 1d10 Force damage for every 5 feet traveled.
Actions
Multiattack.
The spirit makes a number of attacks equal to half this spell's level (round down).
Deathly Touch.
Melee Attack Roll: Bonus equals your spell attack modifier, reach 5 ft. Hit: 1d8 + 3 + summonSpellLevel Necrotic damage, and the target has the Frightened condition until the end of its next turn.