Undead Spirit (Ghostly)

CreatureTCEp. 1142014

Medium undead, unaligned

Armor Class
undefined
Hit Points
30 + 10 for each spell level above 3rd
Speed
fly 40 ft. (hover), 30 ft., canHover true ft.
STR
12
+1
DEX
16
+3
CON
15
+2
INT
4
-3
WIS
10
+0
CHA
9
-1
Damage Immunities
necrotic; poison
Condition Immunities
exhaustion; frightened; paralyzed; poisoned
Senses
darkvision 60 ft., passive Perception 10
Languages
understands the languages you speak

Traits

Incorporeal Passage.

The spirit can move through other creatures and objects as if they were 3. If it ends its turn inside an object, it is shunted to the nearest unoccupied space and takes 1d10 force damage for every 5 feet traveled.

Actions

Multiattack.

The spirit makes a number of attacks equal to half this spell's level (rounded down).

Deathly Touch.

Melee Weapon Attack: to hit, reach 5 ft., one creature. Hit: 1d8 + 3 + summonSpellLevel necrotic damage, and the creature must succeed on a Wisdom saving throw against your spell save DC or be frightened of the undead until the end of the target's next turn.

Raw data
{
  "ac": [
    {
      "special": "11 + the level of the spell (natural armor)"
    }
  ],
  "hp": {
    "special": "30 + 10 for each spell level above 3rd"
  },
  "cha": 9,
  "con": 15,
  "dex": 16,
  "int": 4,
  "str": 12,
  "wis": 10,
  "name": "Undead Spirit (Ghostly)",
  "page": 114,
  "size": [
    "M"
  ],
  "type": "undead",
  "speed": {
    "fly": {
      "number": 40,
      "condition": "(hover)"
    },
    "walk": 30,
    "canHover": true
  },
  "trait": [
    {
      "name": "Incorporeal Passage",
      "entries": [
        "The spirit can move through other creatures and objects as if they were {@quickref difficult terrain||3}. If it ends its turn inside an object, it is shunted to the nearest unoccupied space and takes {@damage 1d10} force damage for every 5 feet traveled."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The spirit makes a number of attacks equal to half this spell's level (rounded down)."
      ]
    },
    {
      "name": "Deathly Touch",
      "entries": [
        "{@atk mw} {@hitYourSpellAttack} to hit, reach 5 ft., one creature. {@h}{@damage 1d8 + 3 + summonSpellLevel} necrotic damage, and the creature must succeed on a Wisdom saving throw against your spell save DC or be {@condition frightened} of the undead until the end of the target's next turn."
      ]
    }
  ],
  "immune": [
    "necrotic",
    "poison"
  ],
  "senses": [
    "darkvision 60 ft."
  ],
  "source": "TCE",
  "_isCopy": true,
  "passive": 10,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "languages": [
    "understands the languages you speak"
  ],
  "senseTags": [
    "D"
  ],
  "traitTags": [
    "Incorporeal Movement"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N"
  ],
  "reprintedAs": [
    "Undead Spirit|XPHB"
  ],
  "tokenCustom": true,
  "languageTags": [
    "C"
  ],
  "conditionImmune": [
    "exhaustion",
    "frightened",
    "paralyzed",
    "poisoned"
  ],
  "summonedBySpell": "Summon Undead|TCE",
  "conditionInflict": [
    "frightened"
  ],
  "_versionBase_hash": "undead%20spirit_tce",
  "_versionBase_name": "Undead Spirit",
  "_versionBase_source": "TCE",
  "summonedBySpellLevel": 3,
  "_versionBase_hasToken": true,
  "_versionBase_isVersion": true
}