Medium undead, unaligned
- Armor Class
- undefined
- Hit Points
- 30 + 10 for each spell level above 3rd
- Speed
- fly 40 ft. (hover), 30 ft., canHover true ft.
STR
12
+1
DEX
16
+3
CON
15
+2
INT
4
-3
WIS
10
+0
CHA
9
-1
- Damage Immunities
- necrotic; poison
- Condition Immunities
- exhaustion; frightened; paralyzed; poisoned
- Senses
- darkvision 60 ft., passive Perception 10
- Languages
- understands the languages you speak
Traits
Incorporeal Passage.
The spirit can move through other creatures and objects as if they were 3. If it ends its turn inside an object, it is shunted to the nearest unoccupied space and takes 1d10 force damage for every 5 feet traveled.
Actions
Multiattack.
The spirit makes a number of attacks equal to half this spell's level (rounded down).
Deathly Touch.
Melee Weapon Attack: to hit, reach 5 ft., one creature. Hit: 1d8 + 3 + summonSpellLevel necrotic damage, and the creature must succeed on a Wisdom saving throw against your spell save DC or be frightened of the undead until the end of the target's next turn.