Umbragen Shadow Walker

CreatureEFAp. 992024

Medium humanoid, neutral

Armor Class
14
Hit Points
162 (25d8 + 50)
Speed
30 ft.
Challenge
9 (5,000 XP)
STR
12
+1
DEX
19
+4
CON
14
+2
INT
13
+1
WIS
15
+2
CHA
20
+5
Saving Throws
Dex +8, Wis +6
Skills
Arcana +5, Stealth +8, Perception +6
Damage Vulnerabilities
radiant
Senses
Darkvision 120 ft., passive Perception 16
Languages
Common, Elvish, Undercommon

Traits

Fey Ancestry.

Magic can't put the shadow walker to sleep.

Sunlight Sensitivity.

While in sunlight, the shadow walker has Disadvantage on ability checks and attack rolls.

Actions

Multiattack.

The shadow walker makes three Gloom Burst attacks and uses Shadow Cowl.

Gloom Burst.

Melee or Ranged Attack Roll: +9, reach 5 ft. or range 120 ft. Hit: 14 (2d8 + 5) Psychic damage.

Shadow Cowl.

wis DC 17, one creature the shadow walker can see within 120 feet. 14 (4d6) Necrotic damage, and the target has the Blinded condition until the start of the shadow walker's next turn.

Spellcasting

Spellcasting.

The shadow walker casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):

Raw data
{
  "ac": [
    14
  ],
  "cr": "9",
  "hp": {
    "average": 162,
    "formula": "25d8 + 50"
  },
  "cha": 20,
  "con": 14,
  "dex": 19,
  "int": 13,
  "str": 12,
  "wis": 15,
  "name": "Umbragen Shadow Walker",
  "page": 99,
  "save": {
    "dex": "+8",
    "wis": "+6"
  },
  "size": [
    "M"
  ],
  "type": {
    "tags": [
      "elf"
    ],
    "type": "humanoid"
  },
  "skill": {
    "arcana": "+5",
    "stealth": "+8",
    "perception": "+6"
  },
  "speed": {
    "walk": 30
  },
  "trait": [
    {
      "name": "Fey Ancestry",
      "entries": [
        "Magic can't put the shadow walker to sleep."
      ]
    },
    {
      "name": "Sunlight Sensitivity",
      "entries": [
        "While in sunlight, the shadow walker has {@variantrule Disadvantage|XPHB} on ability checks and attack rolls."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The shadow walker makes three Gloom Burst attacks and uses Shadow Cowl."
      ]
    },
    {
      "name": "Gloom Burst",
      "entries": [
        "{@atkr m,r} {@hit 9}, reach 5 ft. or range 120 ft. {@h}14 ({@damage 2d8 + 5}) Psychic damage."
      ]
    },
    {
      "name": "Shadow Cowl",
      "entries": [
        "{@actSave wis} {@dc 17}, one creature the shadow walker can see within 120 feet. {@actSaveFail} 14 ({@damage 4d6}) Necrotic damage, and the target has the {@condition Blinded|XPHB} condition until the start of the shadow walker's next turn."
      ]
    }
  ],
  "senses": [
    "Darkvision 120 ft."
  ],
  "source": "EFA",
  "passive": 16,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MA",
    "RA"
  ],
  "alignment": [
    "N"
  ],
  "languages": [
    "Common",
    "Elvish",
    "Undercommon"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Fey Ancestry",
    "Sunlight Sensitivity"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "N",
    "Y"
  ],
  "vulnerable": [
    "radiant"
  ],
  "languageTags": [
    "C",
    "E",
    "U"
  ],
  "spellcasting": [
    {
      "name": "Spellcasting",
      "type": "spellcasting",
      "will": [
        "{@spell Dancing Lights|XPHB}",
        "{@spell Darkness|XPHB}",
        "{@spell Minor Illusion|XPHB}"
      ],
      "ability": "cha",
      "displayAs": "action",
      "headerEntries": [
        "The shadow walker casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save {@dc 17}):"
      ]
    }
  ],
  "hasFluffImages": true,
  "spellcastingTags": [
    "O"
  ],
  "savingThrowForced": [
    "wisdom"
  ]
}