Turvy

CreatureOotAp. 82014

Small humanoid, lawful evil

Armor Class
12
Hit Points
33 (6d8 + 6)
Speed
20 ft.
Challenge
2 (450 XP)
STR
10
+0
DEX
15
+2
CON
12
+1
INT
11
+0
WIS
10
+0
CHA
8
-1
Skills
Stealth +4, Perception +2
Damage Immunities
bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered
Senses
darkvision 120 ft., passive Perception 12
Languages
Gnomish, Terran, Undercommon

Traits

Shapechanger.

Turvy can use its action to polymorph into a rat-humanoid hybrid or into a giant rat, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Smell.

Turvy has advantage on Wisdom (Perception) checks that rely on smell.

Gnome Cunning.

Turvy has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.

Stone Camouflage.

Turvy has advantage on Dexterity (Stealth) checks to hide in rocky terrain.

Actions

Multiattack (Humanoid or Hybrid Form Only).

Turvy makes two attacks, only one of which can be a bite.

Bite (Rat or Hybrid Form Only).

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 11 Constitution saving throw or be cursed with wererat lycanthropy.

Shortsword (Humanoid or Hybrid Form Only).

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Hand Crossbow (Humanoid or Hybrid Form Only).

Ranged Weapon Attack: +4 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spellcasting

Innate Spellcasting.

Turvy's innate spellcasting ability is Intelligence (spell save DC 10). Turvy can innately cast the following spells, requiring no material components:

Raw data
{
  "ac": [
    12
  ],
  "cr": "2",
  "hp": {
    "average": 33,
    "formula": "6d8 + 6"
  },
  "cha": 8,
  "con": 12,
  "dex": 15,
  "int": 11,
  "str": 10,
  "wis": 10,
  "name": "Turvy",
  "page": 8,
  "size": [
    "S"
  ],
  "type": {
    "tags": [
      {
        "tag": "gnome",
        "prefix": "Deep",
        "prefixHidden": true
      }
    ],
    "type": "humanoid"
  },
  "group": [
    "Lycanthropes"
  ],
  "isNpc": true,
  "skill": {
    "stealth": "+4",
    "perception": "+2"
  },
  "speed": {
    "walk": 20
  },
  "trait": [
    {
      "name": "Shapechanger",
      "entries": [
        "Turvy can use its action to polymorph into a rat-humanoid hybrid or into a giant rat, or back into its true form, which is humanoid. Its statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies."
      ]
    },
    {
      "name": "Keen Smell",
      "entries": [
        "Turvy has advantage on Wisdom ({@skill Perception}) checks that rely on smell."
      ]
    },
    {
      "name": "Gnome Cunning",
      "entries": [
        "Turvy has advantage on all Intelligence, Wisdom, and Charisma saving throws against magic."
      ]
    },
    {
      "name": "Stone Camouflage",
      "entries": [
        "Turvy has advantage on Dexterity ({@skill Stealth}) checks to hide in rocky terrain."
      ]
    }
  ],
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack (Humanoid or Hybrid Form Only)",
      "entries": [
        "Turvy makes two attacks, only one of which can be a bite."
      ]
    },
    {
      "name": "Bite (Rat or Hybrid Form Only)",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}4 ({@damage 1d4 + 2}) piercing damage. If the target is a humanoid, it must succeed on a {@dc 11} Constitution saving throw or be cursed with wererat {@variantrule Player Characters as Lycanthropes|MM|lycanthropy}."
      ]
    },
    {
      "name": "Shortsword (Humanoid or Hybrid Form Only)",
      "entries": [
        "{@atk mw} {@hit 4} to hit, reach 5 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage."
      ]
    },
    {
      "name": "Hand Crossbow (Humanoid or Hybrid Form Only)",
      "entries": [
        "{@atk rw} {@hit 4} to hit, range 30/120 ft., one target. {@h}5 ({@damage 1d6 + 2}) piercing damage."
      ]
    }
  ],
  "immune": [
    {
      "cond": true,
      "note": "from nonmagical attacks that aren't silvered",
      "immune": [
        "bludgeoning",
        "piercing",
        "slashing"
      ]
    }
  ],
  "senses": [
    "darkvision 120 ft."
  ],
  "source": "OotA",
  "_isCopy": true,
  "passive": 12,
  "hasToken": true,
  "miscTags": [
    "CUR",
    "MLW",
    "MW",
    "RNG",
    "RW"
  ],
  "alignment": [
    "L",
    "E"
  ],
  "languages": [
    "Gnomish",
    "Terran",
    "Undercommon"
  ],
  "senseTags": [
    "SD"
  ],
  "traitTags": [
    "Keen Senses",
    "Shapechanger"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "P"
  ],
  "languageTags": [
    "C",
    "CS"
  ],
  "spellcasting": [
    {
      "name": "Innate Spellcasting",
      "will": [
        "{@spell nondetection} (self only)"
      ],
      "daily": {
        "1e": [
          "{@spell blindness/deafness}",
          "{@spell blur}",
          "{@spell disguise self}"
        ]
      },
      "ability": "int",
      "headerEntries": [
        "Turvy's innate spellcasting ability is Intelligence (spell save {@dc 10}). Turvy can innately cast the following spells, requiring no material components:"
      ]
    }
  ],
  "attachedItems": [
    "hand crossbow|phb",
    "shortsword|phb"
  ],
  "hasFluffImages": true,
  "_copy_templates": [
    {
      "name": "Deep Gnome",
      "source": "DMG"
    }
  ],
  "isNamedCreature": true,
  "savingThrowForced": [
    "constitution"
  ]
}