Tri-flower Frond

CreatureToAp. 2342014

Medium plant, unaligned

Armor Class
10
Hit Points
11 (2d8 + 2)
Speed
5 ft.
Challenge
1/2 (100 XP)
STR
14
+2
DEX
15
+2
CON
12
+1
INT
9
-1
WIS
13
+1
CHA
9
-1
Condition Immunities
blinded; deafened; exhaustion; prone
Senses
blindsight 30 ft., passive Perception 10

Actions

Multiattack.

The tri-flower frond uses its orange blossom, then its yellow blossom, and then its red blossom.

Orange Blossom.

The tri-flower frond chooses one creature it can see within 5 feet of it. The target must succeed on a DC 11 Constitution saving throw or be poisoned for 1 hour. While poisoned in this way, the target is unconscious. At the end of each minute, the poisoned target can repeat the saving throw, ending the effect on itself on a success.

Yellow Blossom.

The tri-flower frond chooses one creature it can see within 5 feet of it. The target must succeed on a DC 11 Dexterity saving throw, or it is covered with corrosive sap and takes 5 acid damage at the start of each of its turns. Dousing the target with water reduces the acid damage by 1 point per pint or flask of water used.

Red Blossom.

Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage, and the target is grappled (escape DC 11). Until this grapple ends, the target takes 5 (2d4) poison damage at the start of each of its turns. The red blossom can grapple only one target at a time. Another creature within reach of the tri-flower frond can use its action to end the grapple on the target.

Raw data
{
  "ac": [
    10
  ],
  "cr": "1/2",
  "hp": {
    "average": 11,
    "formula": "2d8 + 2"
  },
  "cha": 9,
  "con": 12,
  "dex": 15,
  "int": 9,
  "str": 14,
  "wis": 13,
  "name": "Tri-flower Frond",
  "page": 234,
  "size": [
    "M"
  ],
  "type": "plant",
  "speed": {
    "walk": 5
  },
  "__prop": "monster",
  "action": [
    {
      "name": "Multiattack",
      "entries": [
        "The tri-flower frond uses its orange blossom, then its yellow blossom, and then its red blossom."
      ]
    },
    {
      "name": "Orange Blossom",
      "entries": [
        "The tri-flower frond chooses one creature it can see within 5 feet of it. The target must succeed on a {@dc 11} Constitution saving throw or be {@condition poisoned} for 1 hour. While {@condition poisoned} in this way, the target is {@condition unconscious}. At the end of each minute, the {@condition poisoned} target can repeat the saving throw, ending the effect on itself on a success."
      ]
    },
    {
      "name": "Yellow Blossom",
      "entries": [
        "The tri-flower frond chooses one creature it can see within 5 feet of it. The target must succeed on a {@dc 11} Dexterity saving throw, or it is covered with corrosive sap and takes 5 acid damage at the start of each of its turns. Dousing the target with water reduces the acid damage by 1 point per pint or flask of water used."
      ]
    },
    {
      "name": "Red Blossom",
      "entries": [
        "{@atk mw} {@hit 2} to hit, reach 5 ft., one creature. {@h}2 ({@damage 1d4}) piercing damage, and the target is {@condition grappled} (escape {@dc 11}). Until this grapple ends, the target takes 5 ({@damage 2d4}) poison damage at the start of each of its turns. The red blossom can grapple only one target at a time. Another creature within reach of the tri-flower frond can use its action to end the grapple on the target."
      ]
    }
  ],
  "senses": [
    "blindsight 30 ft."
  ],
  "source": "ToA",
  "passive": 10,
  "hasFluff": true,
  "hasToken": true,
  "miscTags": [
    "MW"
  ],
  "alignment": [
    "U"
  ],
  "senseTags": [
    "B"
  ],
  "actionTags": [
    "Multiattack"
  ],
  "damageTags": [
    "A",
    "I",
    "P"
  ],
  "hasFluffImages": true,
  "conditionImmune": [
    "blinded",
    "deafened",
    "exhaustion",
    "prone"
  ],
  "conditionInflict": [
    "grappled",
    "poisoned",
    "unconscious"
  ],
  "savingThrowForced": [
    "constitution",
    "dexterity"
  ]
}